14 SkPaint outlinePaint(strokePaint);
17 for (
SkScalar precision : { 0.01f, .1f, 1.f, 10.f, 100.f } ) {
20 canvas->
drawPath(fillPath, outlinePaint);
22 if (1.f == precision) canvas->
translate(-180, 100);
static void strokePath(SkCanvas *canvas, const SkPath &path)