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Macros
GrGLConfig.h File Reference
#include "include/gpu/GrTypes.h"

Go to the source code of this file.

Macros

#define GR_GL_FUNCTION_TYPE
 
#define GR_GL_LOG_CALLS   0
 
#define GR_GL_LOG_CALLS_START   0
 
#define GR_GL_CHECK_ERROR   0
 
#define GR_GL_CHECK_ERROR_START   1
 

Macro Definition Documentation

◆ GR_GL_CHECK_ERROR

#define GR_GL_CHECK_ERROR   0

Definition at line 71 of file GrGLConfig.h.

◆ GR_GL_CHECK_ERROR_START

#define GR_GL_CHECK_ERROR_START   1

Definition at line 76 of file GrGLConfig.h.

◆ GR_GL_FUNCTION_TYPE

#define GR_GL_FUNCTION_TYPE

Optional GL config file.

Definition at line 27 of file GrGLConfig.h.

◆ GR_GL_LOG_CALLS

#define GR_GL_LOG_CALLS   0

The following are optional defines that can be enabled at the compiler command line, in a IDE project, in a GrUserConfig.h file, or in a GL custom file (if one is in use). If a GR_GL_CUSTOM_SETUP_HEADER is used they can also be placed there.

GR_GL_LOG_CALLS: if 1 Gr can print every GL call using SkDebugf. Defaults to 0. Logging can be enabled and disabled at runtime using a debugger via to global gLogCallsGL. The initial value of gLogCallsGL is controlled by GR_GL_LOG_CALLS_START.

GR_GL_LOG_CALLS_START: controls the initial value of gLogCallsGL when GR_GL_LOG_CALLS is 1. Defaults to 0.

GR_GL_CHECK_ERROR: if enabled Gr can do a glGetError() after every GL call. Defaults to 1 if SK_DEBUG is set, otherwise 0. When GR_GL_CHECK_ERROR is 1 this can be toggled in a debugger using the gCheckErrorGL global. The initial value of gCheckErrorGL is controlled by by GR_GL_CHECK_ERROR_START.

GR_GL_CHECK_ERROR_START: controls the initial value of gCheckErrorGL when GR_GL_CHECK_ERROR is 1. Defaults to 1.

Definition at line 59 of file GrGLConfig.h.

◆ GR_GL_LOG_CALLS_START

#define GR_GL_LOG_CALLS_START   0

Definition at line 64 of file GrGLConfig.h.