Flutter Engine
The Flutter Engine
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#include <embedder.h>
Public Attributes | |
size_t | struct_size |
The size of this struct. Must be sizeof(FlutterVulkanBackingStore). More... | |
const FlutterVulkanImage * | image |
void * | user_data |
VoidCallback | destruction_callback |
Definition at line 1669 of file embedder.h.
VoidCallback FlutterVulkanBackingStore::destruction_callback |
The callback invoked by the engine when it no longer needs this backing store.
Definition at line 1685 of file embedder.h.
const FlutterVulkanImage* FlutterVulkanBackingStore::image |
The image that the layer will be rendered to. This image must already be available for the engine to bind for writing when it's given to the engine via the backing store creation callback. The engine will perform a host sync for all layers prior to calling the compositor present callback, and so the written layer images can be freely bound by the embedder without any additional synchronization.
Definition at line 1678 of file embedder.h.
size_t FlutterVulkanBackingStore::struct_size |
The size of this struct. Must be sizeof(FlutterVulkanBackingStore).
Definition at line 1671 of file embedder.h.
void* FlutterVulkanBackingStore::user_data |
A baton that is not interpreted by the engine in any way. It will be given back to the embedder in the destruction callback below. Embedder resources may be associated with this baton.
Definition at line 1682 of file embedder.h.