8#ifndef skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED
9#define skgpu_graphite_render_TessellateWedgesRenderStep_DEFINED
17class StaticBufferManager;
40 bool fInfinitySupport;
const DepthStencilSettings & depthStencilSettings() const
void writeVertices(DrawWriter *, const DrawParams &, skvx::ushort2 ssboIndices) const override
void writeUniformsAndTextures(const DrawParams &, PipelineDataGatherer *) const override
~TessellateWedgesRenderStep() override
TessellateWedgesRenderStep(std::string_view variantName, bool infinitySupport, DepthStencilSettings depthStencilSettings, StaticBufferManager *bufferManager)
static std::pair< BindBufferInfo, BindBufferInfo > CreateVertexTemplate(StaticBufferManager *)
std::string vertexSkSL() const override