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#include "src/sksl/codegen/SkSLGLSLCodeGenerator.h"
#include "include/core/SkSpan.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTArray.h"
#include "src/base/SkEnumBitMask.h"
#include "src/base/SkStringView.h"
#include "src/core/SkTraceEvent.h"
#include "src/sksl/SkSLAnalysis.h"
#include "src/sksl/SkSLBuiltinTypes.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/SkSLContext.h"
#include "src/sksl/SkSLDefines.h"
#include "src/sksl/SkSLErrorReporter.h"
#include "src/sksl/SkSLGLSL.h"
#include "src/sksl/SkSLIntrinsicList.h"
#include "src/sksl/SkSLOperator.h"
#include "src/sksl/SkSLOutputStream.h"
#include "src/sksl/SkSLPosition.h"
#include "src/sksl/SkSLProgramSettings.h"
#include "src/sksl/SkSLString.h"
#include "src/sksl/SkSLStringStream.h"
#include "src/sksl/SkSLUtil.h"
#include "src/sksl/codegen/SkSLCodeGenerator.h"
#include "src/sksl/ir/SkSLBinaryExpression.h"
#include "src/sksl/ir/SkSLBlock.h"
#include "src/sksl/ir/SkSLConstructor.h"
#include "src/sksl/ir/SkSLConstructorArrayCast.h"
#include "src/sksl/ir/SkSLConstructorCompound.h"
#include "src/sksl/ir/SkSLConstructorDiagonalMatrix.h"
#include "src/sksl/ir/SkSLDoStatement.h"
#include "src/sksl/ir/SkSLExpression.h"
#include "src/sksl/ir/SkSLExpressionStatement.h"
#include "src/sksl/ir/SkSLExtension.h"
#include "src/sksl/ir/SkSLFieldAccess.h"
#include "src/sksl/ir/SkSLForStatement.h"
#include "src/sksl/ir/SkSLFunctionCall.h"
#include "src/sksl/ir/SkSLFunctionDeclaration.h"
#include "src/sksl/ir/SkSLFunctionDefinition.h"
#include "src/sksl/ir/SkSLFunctionPrototype.h"
#include "src/sksl/ir/SkSLIRHelpers.h"
#include "src/sksl/ir/SkSLIRNode.h"
#include "src/sksl/ir/SkSLIfStatement.h"
#include "src/sksl/ir/SkSLIndexExpression.h"
#include "src/sksl/ir/SkSLInterfaceBlock.h"
#include "src/sksl/ir/SkSLLayout.h"
#include "src/sksl/ir/SkSLLiteral.h"
#include "src/sksl/ir/SkSLModifierFlags.h"
#include "src/sksl/ir/SkSLModifiersDeclaration.h"
#include "src/sksl/ir/SkSLPostfixExpression.h"
#include "src/sksl/ir/SkSLPrefixExpression.h"
#include "src/sksl/ir/SkSLProgram.h"
#include "src/sksl/ir/SkSLProgramElement.h"
#include "src/sksl/ir/SkSLReturnStatement.h"
#include "src/sksl/ir/SkSLSetting.h"
#include "src/sksl/ir/SkSLStatement.h"
#include "src/sksl/ir/SkSLStructDefinition.h"
#include "src/sksl/ir/SkSLSwitchCase.h"
#include "src/sksl/ir/SkSLSwitchStatement.h"
#include "src/sksl/ir/SkSLSwizzle.h"
#include "src/sksl/ir/SkSLTernaryExpression.h"
#include "src/sksl/ir/SkSLType.h"
#include "src/sksl/ir/SkSLVarDeclarations.h"
#include "src/sksl/ir/SkSLVariable.h"
#include "src/sksl/ir/SkSLVariableReference.h"
#include "src/sksl/spirv.h"
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string_view>
#include <vector>
Go to the source code of this file.
Classes | |
class | SkSL::GLSLCodeGenerator |
Namespaces | |
namespace | SkSL |
Functions | |
static bool | SkSL::is_abs (Expression &expr) |
bool | SkSL::is_sk_position (const Expression &expr) |
bool | SkSL::is_sk_samplemask (const Expression &expr) |
bool | SkSL::ToGLSL (Program &program, const ShaderCaps *caps, OutputStream &out) |
bool | SkSL::ToGLSL (Program &program, const ShaderCaps *caps, std::string *out) |
Variables | |
static constexpr char | SkSL::kDeterminant2 [] |
static constexpr char | SkSL::kDeterminant3 [] |
static constexpr char | SkSL::kDeterminant4 [] |
static constexpr char | SkSL::kInverse2 [] |
static constexpr char | SkSL::kInverse3 [] |
static constexpr char | SkSL::kInverse4 [] |