39 {
40 if (!fArmed) {
42 }
43
44 struct ErrorState {
46 int fScopeIdx;
47 DawnAsyncWait fWait;
48
49 ErrorState(const DawnSharedContext* sharedContext)
51 , fScopeIdx(kScopeCount - 1)
52 , fWait(sharedContext) {}
53 } errorState(fSharedContext);
54
55 wgpu::ErrorCallback errorCallback = [](WGPUErrorType status, const char* msg, void* userData) {
56 ErrorState* errorState = static_cast<ErrorState*>(userData);
57 if (status != WGPUErrorType_NoError) {
58 SkASSERT(errorState->fScopeIdx >= 0);
59 const char* errorScopeName = kErrorScopeNames[errorState->fScopeIdx];
60 SKGPU_LOG_E(
"Failed in error scope (%s): %s", errorScopeName, msg);
61 errorState->fError |= kErrorScopeTypes[errorState->fScopeIdx];
62 }
63 errorState->fScopeIdx--;
64 errorState->fWait.signal();
65 };
66
67
68
69 fSharedContext->
device().PopErrorScope(errorCallback, &errorState);
70 errorState.fWait.busyWait();
71 errorState.fWait.reset();
72
73
74 fSharedContext->
device().PopErrorScope(errorCallback, &errorState);
75 errorState.fWait.busyWait();
76 errorState.fWait.reset();
77
78
79 fSharedContext->
device().PopErrorScope(errorCallback, &errorState);
80 errorState.fWait.busyWait();
81
82 fArmed = false;
83 return errorState.fError;
84}
#define SKGPU_LOG_E(fmt,...)