Flutter Engine
The Flutter Engine
ParagraphBuilder.h
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1// Copyright 2019 Google LLC.
2#ifndef ParagraphBuilder_DEFINED
3#define ParagraphBuilder_DEFINED
4
5#include <memory>
6#include <stack>
7#include <string>
8#include <tuple>
9#include <vector>
15
16namespace skia {
17namespace textlayout {
18
20protected:
22
23public:
24 virtual ~ParagraphBuilder() = default;
25
26 // Push a style to the stack. The corresponding text added with AddText will
27 // use the top-most style.
28 virtual void pushStyle(const TextStyle& style) = 0;
29
30 // Remove a style from the stack. Useful to apply different styles to chunks
31 // of text such as bolding.
32 // Example:
33 // builder.PushStyle(normal_style);
34 // builder.AddText("Hello this is normal. ");
35 //
36 // builder.PushStyle(bold_style);
37 // builder.AddText("And this is BOLD. ");
38 //
39 // builder.Pop();
40 // builder.AddText(" Back to normal again.");
41 virtual void pop() = 0;
42
43 virtual TextStyle peekStyle() = 0;
44
45 // Adds UTF16-encoded text to the builder. Forms the proper runs to use the upper-most style
46 // on the style_stack.
47 virtual void addText(const std::u16string& text) = 0;
48
49 // Adds UTF8-encoded text to the builder, using the top-most style on the style_stack.
50 virtual void addText(const char* text) = 0;
51 virtual void addText(const char* text, size_t len) = 0;
52
53 // Pushes the information required to leave an open space, where Flutter may
54 // draw a custom placeholder into.
55 // Internally, this method adds a single object replacement character (0xFFFC)
56 virtual void addPlaceholder(const PlaceholderStyle& placeholderStyle) = 0;
57
58 // Constructs a SkParagraph object that can be used to layout and paint the text to a SkCanvas.
59 virtual std::unique_ptr<Paragraph> Build() = 0;
60
61 virtual SkSpan<char> getText() = 0;
62 virtual const ParagraphStyle& getParagraphStyle() const = 0;
63
64#if !defined(SK_DISABLE_LEGACY_CLIENT_UNICODE) && defined(SK_UNICODE_CLIENT_IMPLEMENTATION)
65 // Mainly, support for "Client" unicode
66 virtual void setWordsUtf8(std::vector<SkUnicode::Position> wordsUtf8) = 0;
67 virtual void setWordsUtf16(std::vector<SkUnicode::Position> wordsUtf16) = 0;
68
69 virtual void setGraphemeBreaksUtf8(std::vector<SkUnicode::Position> graphemesUtf8) = 0;
70 virtual void setGraphemeBreaksUtf16(std::vector<SkUnicode::Position> graphemesUtf16) = 0;
71
72 virtual void setLineBreaksUtf8(std::vector<SkUnicode::LineBreakBefore> lineBreaksUtf8) = 0;
73 virtual void setLineBreaksUtf16(std::vector<SkUnicode::LineBreakBefore> lineBreaksUtf16) = 0;
74
75 virtual std::tuple<std::vector<SkUnicode::Position>,
76 std::vector<SkUnicode::Position>,
77 std::vector<SkUnicode::LineBreakBefore>>
78 getClientICUData() const = 0;
79
80 virtual void SetUnicode(sk_sp<SkUnicode> unicode) = 0;
81#endif
82
83 // Resets this builder to its initial state, discarding any text, styles, placeholders that have
84 // been added, but keeping the initial ParagraphStyle.
85 virtual void Reset() = 0;
86
87 // Just until we fix all the google3 code
88 static std::unique_ptr<ParagraphBuilder> make(const ParagraphStyle& style,
89 sk_sp<FontCollection> fontCollection,
91
92#if !defined(SK_DISABLE_LEGACY_PARAGRAPH_UNICODE)
93 static std::unique_ptr<ParagraphBuilder> make(const ParagraphStyle& style,
94 sk_sp<FontCollection> fontCollection);
95#endif
96};
97} // namespace textlayout
98} // namespace skia
99
100#endif // ParagraphBuilder_DEFINED
static std::unique_ptr< ParagraphBuilder > make(const ParagraphStyle &style, sk_sp< FontCollection > fontCollection, sk_sp< SkUnicode > unicode)
virtual const ParagraphStyle & getParagraphStyle() const =0
virtual void addText(const std::u16string &text)=0
virtual TextStyle peekStyle()=0
virtual void addText(const char *text, size_t len)=0
virtual void addPlaceholder(const PlaceholderStyle &placeholderStyle)=0
virtual void pushStyle(const TextStyle &style)=0
virtual std::unique_ptr< Paragraph > Build()=0
virtual SkSpan< char > getText()=0
virtual void addText(const char *text)=0
std::u16string text
Definition: DartTypes.h:13