Flutter Engine
The Flutter Engine
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software_bitmap_w_perspective.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE_ANIMATED(software_bitmap_w_perspective, 256, 256, false, 6, 5) {
5void draw(SkCanvas* canvas) {
6 const float width = image->width();
7 const float height = image->height();
8
9 const SkPoint src[] = {{ 0, 0}, {width, 0}, {width * (float)frame, height * (float)frame}, { 0, height}};
10 const SkPoint dst[] = { {0, 0}, {width, 0}, {width, height}, {0, height} };
11
12 SkMatrix matrix;
13 matrix.setPolyToPoly(src, dst, 4);
14
15 SkAutoCanvasRestore acr(canvas, true);
16 canvas->concat(matrix);
17 canvas->drawImage(image, 0, 0);
18}
19} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void concat(const SkMatrix &matrix)
void drawImage(const SkImage *image, SkScalar left, SkScalar top)
Definition SkCanvas.h:1528
int width() const
Definition SkImage.h:285
int height() const
Definition SkImage.h:291
sk_sp< SkImage > image
Definition examples.cpp:29
double frame
Definition examples.cpp:31
#define REG_FIDDLE_ANIMATED(NAME, W, H, T, I, DURATION)
Definition examples.h:56
int32_t height
int32_t width