Flutter Engine
The Flutter Engine
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The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and cannot allocate any GPU resources.
Definition at line 24 of file GrDDLContext.cpp.
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inline |
Definition at line 26 of file GrDDLContext.cpp.
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inlineoverride |
Definition at line 30 of file GrDDLContext.cpp.
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inlineoverridevirtual |
Reimplemented from GrRecordingContext.
Definition at line 32 of file GrDDLContext.cpp.