#include <entity_pass_delegate.h>
Definition at line 19 of file entity_pass_delegate.h.
◆ EntityPassDelegate()
impeller::EntityPassDelegate::EntityPassDelegate |
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default |
◆ ~EntityPassDelegate()
impeller::EntityPassDelegate::~EntityPassDelegate |
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virtualdefault |
◆ CanCollapseIntoParentPass()
virtual bool impeller::EntityPassDelegate::CanCollapseIntoParentPass |
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EntityPass * |
entity_pass | ) |
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pure virtual |
◆ CanElide()
virtual bool impeller::EntityPassDelegate::CanElide |
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pure virtual |
◆ CreateContentsForSubpassTarget()
virtual std::shared_ptr< Contents > impeller::EntityPassDelegate::CreateContentsForSubpassTarget |
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std::shared_ptr< Texture > |
target, |
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const Matrix & |
effect_transform |
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) |
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pure virtual |
◆ MakeDefault()
◆ WithImageFilter()
The documentation for this class was generated from the following files: