bool PopulateTexture(int64_t texture_id, size_t width, size_t height, FlutterOpenGLTexture *texture)
int64_t RegisterTexture(const FlutterDesktopTextureInfo *texture_info)
void UnregisterTexture(int64_t texture_id, fml::closure callback=nullptr)
bool MarkTextureFrameAvailable(int64_t texture_id)