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Flutter Engine
The Flutter Engine
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#include <texture_contents.h>
Public Member Functions | |
TextureContents () | |
~TextureContents () override | |
void | SetLabel (std::string label) |
void | SetDestinationRect (Rect rect) |
void | SetTexture (std::shared_ptr< Texture > texture) |
std::shared_ptr< Texture > | GetTexture () const |
void | SetSamplerDescriptor (SamplerDescriptor desc) |
const SamplerDescriptor & | GetSamplerDescriptor () const |
void | SetSourceRect (const Rect &source_rect) |
const Rect & | GetSourceRect () const |
void | SetStrictSourceRect (bool strict) |
bool | GetStrictSourceRect () const |
void | SetOpacity (Scalar opacity) |
Scalar | GetOpacity () const |
void | SetStencilEnabled (bool enabled) |
std::optional< Rect > | GetCoverage (const Entity &entity) const override |
Get the area of the render pass that will be affected when this contents is rendered. More... | |
std::optional< Snapshot > | RenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Texture Snapshot") const override |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity) . More... | |
bool | Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override |
bool | CanInheritOpacity (const Entity &entity) const override |
Whether or not this contents can accept the opacity peephole optimization. More... | |
void | SetInheritedOpacity (Scalar opacity) override |
Inherit the provided opacity. More... | |
void | SetDeferApplyingOpacity (bool defer_applying_opacity) |
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Contents () | |
virtual | ~Contents () |
virtual void | PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale) |
Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More... | |
virtual bool | Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0 |
virtual std::optional< Rect > | GetCoverage (const Entity &entity) const =0 |
Get the area of the render pass that will be affected when this contents is rendered. More... | |
void | SetCoverageHint (std::optional< Rect > coverage_hint) |
Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage() . More... | |
const std::optional< Rect > & | GetCoverageHint () const |
virtual bool | IsOpaque () const |
Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More... | |
virtual ClipCoverage | GetClipCoverage (const Entity &entity, const std::optional< Rect > ¤t_clip_coverage) const |
Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More... | |
virtual std::optional< Snapshot > | RenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity) . More... | |
virtual bool | ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const |
std::optional< Size > | GetColorSourceSize () const |
Return the color source's intrinsic size, if available. More... | |
void | SetColorSourceSize (Size size) |
virtual bool | CanInheritOpacity (const Entity &entity) const |
Whether or not this contents can accept the opacity peephole optimization. More... | |
virtual void | SetInheritedOpacity (Scalar opacity) |
Inherit the provided opacity. More... | |
virtual std::optional< Color > | AsBackgroundColor (const Entity &entity, ISize target_size) const |
Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More... | |
virtual const FilterContents * | AsFilter () const |
Cast to a filter. Returns nullptr if this Contents is not a filter. More... | |
virtual bool | ApplyColorFilter (const ColorFilterProc &color_filter_proc) |
If possible, applies a color filter to this contents inputs on the CPU. More... | |
Static Public Member Functions | |
static std::shared_ptr< TextureContents > | MakeRect (Rect destination) |
A common case factory that marks the texture contents as having a destination rectangle. In this situation, a subpass can be avoided when image filters are applied. More... | |
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static std::shared_ptr< Contents > | MakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc) |
Additional Inherited Members | |
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using | ColorFilterProc = std::function< Color(Color)> |
using | RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> |
using | CoverageProc = std::function< std::optional< Rect >(const Entity &entity)> |
Definition at line 17 of file texture_contents.h.
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default |
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overridedefault |
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overridevirtual |
Whether or not this contents can accept the opacity peephole optimization.
By default all contents return false. Contents are responsible for determining whether or not their own geometries intersect in a way that makes accepting opacity impossible. It is always safe to return false, especially if computing overlap would be computationally expensive.
Reimplemented from impeller::Contents.
Definition at line 57 of file texture_contents.cc.
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overridevirtual |
Get the area of the render pass that will be affected when this contents is rendered.
During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.
std::nullopt
result means that rendering this contents has no effect on the output color. Implements impeller::Contents.
Definition at line 69 of file texture_contents.cc.
Scalar impeller::TextureContents::GetOpacity | ( | ) | const |
Definition at line 65 of file texture_contents.cc.
const SamplerDescriptor & impeller::TextureContents::GetSamplerDescriptor | ( | ) | const |
Definition at line 210 of file texture_contents.cc.
const Rect & impeller::TextureContents::GetSourceRect | ( | ) | const |
Definition at line 194 of file texture_contents.cc.
bool impeller::TextureContents::GetStrictSourceRect | ( | ) | const |
Definition at line 202 of file texture_contents.cc.
std::shared_ptr< Texture > impeller::TextureContents::GetTexture | ( | ) | const |
Definition at line 45 of file texture_contents.cc.
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static |
A common case factory that marks the texture contents as having a destination rectangle. In this situation, a subpass can be avoided when image filters are applied.
Definition at line 27 of file texture_contents.cc.
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overridevirtual |
Implements impeller::Contents.
Definition at line 109 of file texture_contents.cc.
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overridevirtual |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity)
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Reimplemented from impeller::Contents.
Definition at line 76 of file texture_contents.cc.
void impeller::TextureContents::SetDeferApplyingOpacity | ( | bool | defer_applying_opacity | ) |
Definition at line 214 of file texture_contents.cc.
void impeller::TextureContents::SetDestinationRect | ( | Rect | rect | ) |
Definition at line 37 of file texture_contents.cc.
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overridevirtual |
Inherit the provided opacity.
Use of this method is invalid if CanAcceptOpacity returns false.
Reimplemented from impeller::Contents.
Definition at line 61 of file texture_contents.cc.
void impeller::TextureContents::SetLabel | ( | std::string | label | ) |
Definition at line 33 of file texture_contents.cc.
void impeller::TextureContents::SetOpacity | ( | Scalar | opacity | ) |
Definition at line 49 of file texture_contents.cc.
void impeller::TextureContents::SetSamplerDescriptor | ( | SamplerDescriptor | desc | ) |
Definition at line 206 of file texture_contents.cc.
void impeller::TextureContents::SetSourceRect | ( | const Rect & | source_rect | ) |
Definition at line 190 of file texture_contents.cc.
void impeller::TextureContents::SetStencilEnabled | ( | bool | enabled | ) |
Definition at line 53 of file texture_contents.cc.
void impeller::TextureContents::SetStrictSourceRect | ( | bool | strict | ) |
Definition at line 198 of file texture_contents.cc.
void impeller::TextureContents::SetTexture | ( | std::shared_ptr< Texture > | texture | ) |
Definition at line 41 of file texture_contents.cc.