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const sk_sp< sksg::MaskShaderEffect > & | node () const |
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template<typename T > |
bool | bind (const AnimationBuilder &, const skjson::ObjectValue *, T *) |
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template<typename T > |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jobject, T &v) |
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bool | bindAutoOrientable (const AnimationBuilder &abuilder, const skjson::ObjectValue *jobject, SkV2 *v, float *orientation) |
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bool | isStatic () const |
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template<> |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jprop, ScalarValue *v) |
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template<> |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jprop, ShapeValue *v) |
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template<> |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jprop, TextValue *v) |
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template<> |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jprop, Vec2Value *v) |
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template<> |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jprop, VectorValue *v) |
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template<> |
bool | bind (const AnimationBuilder &abuilder, const skjson::ObjectValue *jprop, ColorValue *v) |
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StateChanged | seek (float t) |
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| SkRefCntBase () |
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virtual | ~SkRefCntBase () |
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bool | unique () const |
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void | ref () const |
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void | unref () const |
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Base class for mask-shader-related effects.
Definition at line 152 of file Effects.h.