void reset(T *ptr=nullptr)
id< MTLTexture > newTextureWithDescriptor(MTLTextureDescriptor *texDesc, sk_sp< skgpu::MtlAlloc > *allocation) override
id< MTLBuffer > newBufferWithLength(NSUInteger length, MTLResourceOptions options, sk_sp< skgpu::MtlAlloc > *allocation) override
static sk_sp< MtlMemoryAllocator > Make(id< MTLDevice >)