Flutter Engine
The Flutter Engine
impeller
renderer
context.cc
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "
impeller/renderer/context.h
"
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namespace
impeller
{
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Context::~Context
() =
default
;
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Context::Context
() =
default
;
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bool
Context::UpdateOffscreenLayerPixelFormat
(
PixelFormat
format
) {
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return
false
;
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}
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}
// namespace impeller
impeller::Context::~Context
virtual ~Context()
Destroys an Impeller context.
impeller::Context::Context
Context()
impeller::Context::UpdateOffscreenLayerPixelFormat
virtual bool UpdateOffscreenLayerPixelFormat(PixelFormat format)
Definition:
context.cc:13
format
uint32_t uint32_t * format
Definition:
fl_texture_registrar_test.cc:41
context.h
impeller
Definition:
texture.h:18
impeller::PixelFormat
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition:
formats.h:99
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