#include <shader_function.h>
Definition at line 15 of file shader_function.h.
◆ ~ShaderFunction()
impeller::ShaderFunction::~ShaderFunction |
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virtualdefault |
◆ ShaderFunction()
impeller::ShaderFunction::ShaderFunction |
( |
UniqueID |
parent_library_id, |
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std::string |
name, |
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ShaderStage |
stage |
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) |
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protected |
Definition at line 9 of file shader_function.cc.
12 : parent_library_id_(parent_library_id),
13 name_(std::move(
name)),
14 stage_(stage) {}
DEF_SWITCHES_START aot vmservice shared library name
◆ GetHash()
std::size_t impeller::ShaderFunction::GetHash |
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| ) |
const |
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overridevirtual |
◆ GetName()
const std::string & impeller::ShaderFunction::GetName |
( |
| ) |
const |
◆ GetStage()
ShaderStage impeller::ShaderFunction::GetStage |
( |
| ) |
const |
◆ IsEqual()
bool impeller::ShaderFunction::IsEqual |
( |
const ShaderFunction & |
other | ) |
const |
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overridevirtual |
The documentation for this class was generated from the following files: