Flutter Engine
The Flutter Engine
Path_transform.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(Path_transform, 256, 200, false, 0) {
5void draw(SkCanvas* canvas) {
6 SkPath pattern;
7 pattern.moveTo(100, 100);
8 pattern.lineTo(100, 20);
9 pattern.lineTo(20, 100);
12 for (int i = 0; i < 10; i++) {
15 matrix.setRotate(36 * i, 100, 100);
16 pattern.transform(matrix, &path);
17 canvas->drawPath(path, paint);
18 }
19}
20} // END FIDDLE
REG_FIDDLE(Path_transform, 256, 200, false, 0)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void drawPath(const SkPath &path, const SkPaint &paint)
Definition: SkCanvas.cpp:1747
@ kStroke_Style
set to stroke geometry
Definition: SkPaint.h:194
Definition: SkPath.h:59
SkPath & moveTo(SkScalar x, SkScalar y)
Definition: SkPath.cpp:688
SkPath & lineTo(SkScalar x, SkScalar y)
Definition: SkPath.cpp:728
void transform(const SkMatrix &matrix, SkPath *dst, SkApplyPerspectiveClip pc=SkApplyPerspectiveClip::kYes) const
Definition: SkPath.cpp:1711
const Paint & paint
Definition: color_source.cc:38
unsigned useCenter Optional< SkMatrix > matrix
Definition: SkRecords.h:258
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir path
Definition: switches.h:57