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skgpu::graphite::CompressedPaintersOrderSequence Struct Reference

#include <DrawOrder.h>

Detailed Description

CompressedPaintersOrder is an ordinal number that allows draw commands to be re-ordered so long as when they are executed, the read/writes to the color|depth attachments respect the original painter's order. Logical draws with the same CompressedPaintersOrder can be assumed to be executed in any order, however that may have been determined (e.g. BoundsManager or relying on a depth test during rasterization).

Definition at line 57 of file DrawOrder.h.


The documentation for this struct was generated from the following file: