Flutter Engine
The Flutter Engine
Response.h
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1/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef Reponse_DEFINED
9#define Reponse_DEFINED
10
11struct MHD_Connection;
12struct Request;
13class SkData;
14
15namespace Response {
16 // SendOK just sends an empty response with a 200 OK status code.
17 int SendOK(MHD_Connection* connection);
18
19 int SendError(MHD_Connection* connection, const char* msg);
20
21 int SendData(MHD_Connection* connection, const SkData* data, const char* type,
22 bool setContentDisposition = false, const char* dispositionString = nullptr);
23
24 int SendTemplate(MHD_Connection* connection, bool redirect = false,
25 const char* redirectUrl = nullptr);
26} // namespace Response
27
28#endif
GLenum type
Definition: SkData.h:25
int SendData(MHD_Connection *connection, const SkData *data, const char *type, bool setContentDisposition, const char *dispositionString)
Definition: Response.cpp:64
int SendTemplate(MHD_Connection *connection, bool redirect, const char *redirectUrl)
Definition: Response.cpp:80
int SendOK(MHD_Connection *connection)
Definition: Response.cpp:44
int SendError(MHD_Connection *connection, const char *msg)
Definition: Response.cpp:55
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:63