4REG_FIDDLE(SkParsePath_ToSVGString, 256, 256,
true, 0) {
9 for (
int i = 1; i < 8; ++i) {
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
#define sk_float_round(x)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
static SkString ToSVGString(const SkPath &, PathEncoding=PathEncoding::Absolute)
#define REG_FIDDLE(NAME, W, H, TEXT, I)