12#include "third_party/skia/include/core/SkColorFilter.h"
13#include "third_party/skia/include/effects/SkGradient.h"
14#include "third_party/skia/include/effects/SkImageFilters.h"
15#include "third_party/skia/include/effects/SkRuntimeEffect.h"
44 invert_filter = invert_filter->makeComposed(color_filter);
46 color_filter = invert_filter;
48 sk_paint.setColorFilter(color_filter);
53 sk_paint.setDither(color_source->isGradient());
54 sk_paint.setShader(
ToSk(color_source));
65 return ToSk(stroked_paint);
69 DlPaint non_shader_paint = paint;
71 return ToSk(non_shader_paint);
78 SkMatrix scratch_matrix;
79 std::vector<SkColor4f> scratch_colors;
80 static auto ToSkGradient =
82 std::vector<SkColor4f>& scratch_colors) -> SkGradient {
83 scratch_colors.clear();
84 scratch_colors.reserve(gradient->
stop_count());
88 scratch_colors.push_back(SkColor4f::FromColor(color.
argb()));
94 SkGradient::Colors(scratch_colors,
97 SkGradient::Interpolation());
99 switch (source->
type()) {
107 return image->skia_image()->makeShader(
119 return SkShaders::LinearGradient(
120 pts, ToSkGradient(linear_source, scratch_colors),
127 return SkShaders::RadialGradient(
129 ToSkGradient(radial_source, scratch_colors),
136 return SkShaders::TwoPointConicalGradient(
140 ToSkGradient(conical_source, scratch_colors),
147 return SkShaders::SweepGradient(
149 sweep_source->
start(), sweep_source->
end(),
150 ToSkGradient(sweep_source, scratch_colors),
158 if (!runtime_effect || !runtime_effect->skia_runtime_effect()) {
162 auto samplers = runtime_source->
samplers();
163 std::vector<sk_sp<SkShader>> sk_samplers(samplers.size());
164 for (
size_t i = 0;
i < samplers.size();
i++) {
165 const auto& sampler = samplers[
i];
166 if (sampler ==
nullptr) {
169 sk_samplers[
i] =
ToSk(sampler);
173 auto ref =
new std::shared_ptr<std::vector<uint8_t>>(uniform_data);
174 auto sk_uniform_data = SkData::MakeWithProc(
175 uniform_data->data(), uniform_data->size(),
176 [](
const void* ptr,
void* context) {
177 delete reinterpret_cast<std::shared_ptr<std::vector<uint8_t>>*>(
182 return runtime_effect->skia_runtime_effect()->makeShader(
183 sk_uniform_data, sk_samplers.data(), sk_samplers.size());
192 switch (filter->
type()) {
196 return SkImageFilters::Blur(blur_filter->
sigma_x(),
203 return SkImageFilters::Dilate(dilate_filter->
radius_x(),
204 dilate_filter->
radius_y(),
nullptr);
209 return SkImageFilters::Erode(erode_filter->
radius_x(),
215 return SkImageFilters::MatrixTransform(
222 return SkImageFilters::Compose(
ToSk(compose_filter->
outer()),
255 switch (filter->
type()) {
267 return SkColorFilters::Matrix(matrix);
270 return SkColorFilters::SRGBToLinearGamma();
273 return SkColorFilters::LinearToSRGBGamma();
282 switch (filter->
type()) {
286 return SkMaskFilter::MakeBlur(
ToSk(blur_filter->
style()),
287 blur_filter->
sigma(),
293sk_sp<SkVertices>
ToSk(
const std::shared_ptr<DlVertices>& vertices) {
294 std::vector<SkColor> sk_colors;
295 const SkColor* sk_colors_ptr =
nullptr;
296 if (vertices->colors()) {
297 sk_colors.reserve(vertices->vertex_count());
298 for (
int i = 0;
i < vertices->vertex_count(); ++
i) {
299 sk_colors.push_back(vertices->colors()[
i].argb());
301 sk_colors_ptr = sk_colors.data();
303 return SkVertices::MakeCopy(
ToSk(vertices->mode()), vertices->vertex_count(),
305 ToSkPoints(vertices->texture_coordinate_data()),
306 sk_colors_ptr, vertices->index_count(),
307 vertices->indices());
virtual T type() const =0
DlTileMode tile_mode() const
DlBlurStyle style() const
virtual const DlBlendColorFilter * asBlend() const
virtual const DlMatrixColorFilter * asMatrix() const
const std::shared_ptr< const DlColorFilter > color_filter() const
virtual const DlRuntimeEffectColorSource * asRuntimeEffect() const
virtual const DlRadialGradientColorSource * asRadialGradient() const
virtual const DlLinearGradientColorSource * asLinearGradient() const
virtual const DlImageColorSource * asImage() const
virtual const DlSweepGradientColorSource * asSweepGradient() const
virtual const DlConicalGradientColorSource * asConicalGradient() const
std::shared_ptr< DlImageFilter > inner() const
std::shared_ptr< DlImageFilter > outer() const
DlScalar start_radius() const
DlPoint start_center() const
DlScalar end_radius() const
DlPoint end_center() const
DlScalar radius_x() const
DlScalar radius_y() const
DlScalar radius_y() const
DlScalar radius_x() const
DlTileMode tile_mode() const
const DlColor * colors() const
const float * stops() const
DlImageSampling sampling() const
DlTileMode vertical_tile_mode() const
DlTileMode horizontal_tile_mode() const
sk_sp< const DlImage > image() const
virtual const DlLocalMatrixImageFilter * asLocalMatrix() const
virtual const DlColorFilterImageFilter * asColorFilter() const
virtual const DlMatrixImageFilter * asMatrix() const
virtual const DlComposeImageFilter * asCompose() const
virtual const DlBlurImageFilter * asBlur() const
virtual const DlDilateImageFilter * asDilate() const
virtual const DlErodeImageFilter * asErode() const
const DlPoint & end_point() const
const DlPoint & start_point() const
const DlMatrix & matrix() const
const std::shared_ptr< DlImageFilter > image_filter() const
virtual const DlBlurMaskFilter * asBlur() const
void get_matrix(float matrix[20]) const
const DlMatrix * matrix_ptr() const
DlImageSampling sampling() const
const DlMatrix & matrix() const
DlStrokeCap getStrokeCap() const
DlBlendMode getBlendMode() const
float getStrokeMiter() const
DlStrokeJoin getStrokeJoin() const
const DlColorSource * getColorSourcePtr() const
const DlMaskFilter * getMaskFilterPtr() const
const DlColorFilter * getColorFilterPtr() const
const DlImageFilter * getImageFilterPtr() const
DlDrawStyle getDrawStyle() const
float getStrokeWidth() const
DlPaint & setDrawStyle(DlDrawStyle style)
DlPaint & setColorSource(std::nullptr_t source)
bool isInvertColors() const
const std::shared_ptr< std::vector< uint8_t > > uniform_data() const
const sk_sp< DlRuntimeEffect > runtime_effect() const
const std::vector< std::shared_ptr< DlColorSource > > samplers() const
FlutterVulkanImage * image
#define FML_DCHECK(condition)
SkPaint ToSk(const DlPaint &paint)
const SkPoint & ToSkPoint(const DlPoint &point)
SkPaint ToStrokedSk(const DlPaint &paint)
SkColor4f ToSkColor4f(DlColor color)
SkPaint ToNonShaderSk(const DlPaint &paint)
@ kStroke
strokes boundary of shapes
constexpr float kInvertColorMatrix[20]
SkMatrix ToSkMatrix(const DlMatrix &matrix)
const SkPoint * ToSkPoints(const DlPoint *points)