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gaussian_blur_filter_contents_unittests.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6#include "fml/status_or.h"
7#include "gmock/gmock.h"
15
16#if FML_OS_MACOSX
17#define IMPELLER_RAND arc4random
18#else
19#define IMPELLER_RAND rand
20#endif
21
22namespace impeller {
23namespace testing {
24
25namespace {
26
27// Use newtonian method to give the closest answer to target where
28// f(x) is less than the target. We do this because the value is `ceil`'d to
29// grab fractional pixels.
30fml::StatusOr<float> LowerBoundNewtonianMethod(
31 const std::function<float(float)>& func,
32 float target,
33 float guess,
34 float tolerance) {
35 const double delta = 1e-6;
36 double x = guess;
37 double fx;
38 static const int kMaxIterations = 1000;
39 int count = 0;
40
41 do {
42 fx = func(x) - target;
43 double derivative = (func(x + delta) - func(x)) / delta;
44 x = x - fx / derivative;
45 if (++count > kMaxIterations) {
47 "Did not converge on answer.");
48 }
49 } while (std::abs(fx) > tolerance ||
50 fx < 0.0); // fx < 0.0 makes this lower bound.
51
52 return x;
53}
54
55Scalar GetCoefficient(const Vector4& vec) {
56 return vec.z;
57}
58
59Vector2 GetUVOffset(const Vector4& vec) {
60 return vec.xy();
61}
62
63fml::StatusOr<Scalar> CalculateSigmaForBlurRadius(
64 Scalar radius,
65 const Matrix& effect_transform) {
66 auto f = [effect_transform](Scalar x) -> Scalar {
67 Vector2 scaled_sigma = (effect_transform.Basis() *
70 .Abs();
74 return std::max(blur_radius.x, blur_radius.y);
75 };
76 // The newtonian method is used here since inverting the function is
77 // non-trivial because of conditional logic and would be fragile to changes.
78 return LowerBoundNewtonianMethod(f, radius, 2.f, 0.001f);
79}
80
81} // namespace
82
84 public:
85 /// Create a texture that has been cleared to transparent black.
86 std::shared_ptr<Texture> MakeTexture(ISize size) {
87 std::shared_ptr<CommandBuffer> command_buffer =
88 GetContentContext()->GetContext()->CreateCommandBuffer();
89 if (!command_buffer) {
90 return nullptr;
91 }
92
93 auto render_target = GetContentContext()->MakeSubpass(
94 "Clear Subpass", size, command_buffer,
95 [](const ContentContext&, RenderPass&) { return true; });
96
98 ->GetContext()
99 ->GetCommandQueue()
100 ->Submit(/*buffers=*/{command_buffer})
101 .ok()) {
102 return nullptr;
103 }
104
105 if (render_target.ok()) {
106 return render_target.value().GetRenderTargetTexture();
107 }
108 return nullptr;
109 }
110};
112
115 /*sigma_x=*/0.0, /*sigma_y=*/0.0, Entity::TileMode::kDecal,
116 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
117 EXPECT_EQ(contents.GetSigmaX(), 0.0);
118 EXPECT_EQ(contents.GetSigmaY(), 0.0);
119}
120
123 /*sigma_x=*/0.0, /*sigma_y=*/0.0, Entity::TileMode::kDecal,
124 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
125 FilterInput::Vector inputs = {};
126 Entity entity;
127 std::optional<Rect> coverage =
128 contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
129 ASSERT_FALSE(coverage.has_value());
130}
131
134 /*sigma_x=*/0.0, /*sigma_y=*/0.0, Entity::TileMode::kDecal,
135 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
136 FilterInput::Vector inputs = {
137 FilterInput::Make(Rect::MakeLTRB(10, 10, 110, 110))};
138 Entity entity;
139 std::optional<Rect> coverage =
140 contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
141
142 ASSERT_EQ(coverage, Rect::MakeLTRB(10, 10, 110, 110));
143}
144
146 fml::StatusOr<Scalar> sigma_radius_1 =
147 CalculateSigmaForBlurRadius(1.0, Matrix());
148 ASSERT_TRUE(sigma_radius_1.ok());
150 /*sigma_x=*/sigma_radius_1.value(),
151 /*sigma_y=*/sigma_radius_1.value(), Entity::TileMode::kDecal,
152 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
153 FilterInput::Vector inputs = {
154 FilterInput::Make(Rect::MakeLTRB(100, 100, 200, 200))};
155 Entity entity;
156 std::optional<Rect> coverage =
157 contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
158
159 EXPECT_TRUE(coverage.has_value());
160 if (coverage.has_value()) {
161 EXPECT_RECT_NEAR(coverage.value(), Rect::MakeLTRB(99, 99, 201, 201));
162 }
163}
164
166 fml::StatusOr<Scalar> sigma_radius_1 =
167 CalculateSigmaForBlurRadius(1.0, Matrix());
168 ASSERT_TRUE(sigma_radius_1.ok());
170 /*sigma_X=*/sigma_radius_1.value(),
171 /*sigma_y=*/sigma_radius_1.value(), Entity::TileMode::kDecal,
172 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
173 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
175 Entity entity;
176 entity.SetTransform(Matrix::MakeTranslation({100, 100, 0}));
177 std::optional<Rect> coverage =
178 contents.GetFilterCoverage(inputs, entity, /*effect_transform=*/Matrix());
179
180 EXPECT_TRUE(coverage.has_value());
181 if (coverage.has_value()) {
182 EXPECT_RECT_NEAR(coverage.value(), Rect::MakeLTRB(99, 99, 201, 201));
183 }
184}
185
186TEST_P(GaussianBlurFilterContentsTest, CoverageWithEffectTransform) {
187 Matrix effect_transform = Matrix::MakeScale({2.0, 2.0, 1.0});
188 fml::StatusOr<Scalar> sigma_radius_1 =
189 CalculateSigmaForBlurRadius(1.0, effect_transform);
190 ASSERT_TRUE(sigma_radius_1.ok());
192 /*sigma_x=*/sigma_radius_1.value(),
193 /*sigma_y=*/sigma_radius_1.value(), Entity::TileMode::kDecal,
194 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
195 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
197 Entity entity;
198 entity.SetTransform(Matrix::MakeTranslation({100, 100, 0}));
199 std::optional<Rect> coverage =
200 contents.GetFilterCoverage(inputs, entity, effect_transform);
201 EXPECT_TRUE(coverage.has_value());
202 if (coverage.has_value()) {
203 EXPECT_RECT_NEAR(coverage.value(),
204 Rect::MakeLTRB(100 - 1, 100 - 1, 200 + 1, 200 + 1));
205 }
206}
207
208TEST(GaussianBlurFilterContentsTest, FilterSourceCoverage) {
209 fml::StatusOr<Scalar> sigma_radius_1 =
210 CalculateSigmaForBlurRadius(1.0, Matrix());
211 ASSERT_TRUE(sigma_radius_1.ok());
212 auto contents = std::make_unique<GaussianBlurFilterContents>(
213 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
214 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
215 std::optional<Rect> coverage = contents->GetFilterSourceCoverage(
216 /*effect_transform=*/Matrix::MakeScale({2.0, 2.0, 1.0}),
217 /*output_limit=*/Rect::MakeLTRB(100, 100, 200, 200));
218 EXPECT_TRUE(coverage.has_value());
219 if (coverage.has_value()) {
220 EXPECT_RECT_NEAR(coverage.value(),
221 Rect::MakeLTRB(100 - 2, 100 - 2, 200 + 2, 200 + 2));
222 }
223}
224
225TEST(GaussianBlurFilterContentsTest, CalculateSigmaValues) {
230 EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(16.0f), 0.25);
231 // Hang on to 1/8 as long as possible.
232 EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(95.0f), 0.125);
233 EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(96.0f), 0.0625);
234 // Downsample clamped to 1/16th.
235 EXPECT_EQ(GaussianBlurFilterContents::CalculateScale(1024.0f), 0.0625);
236}
237
238TEST_P(GaussianBlurFilterContentsTest, RenderCoverageMatchesGetCoverage) {
239 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
240 fml::StatusOr<Scalar> sigma_radius_1 =
241 CalculateSigmaForBlurRadius(1.0, Matrix());
242 ASSERT_TRUE(sigma_radius_1.ok());
243 auto contents = std::make_unique<GaussianBlurFilterContents>(
244 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
245 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
246 contents->SetInputs({FilterInput::Make(texture)});
247 std::shared_ptr<ContentContext> renderer = GetContentContext();
248
249 Entity entity;
250 std::optional<Entity> result =
251 contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
252 EXPECT_TRUE(result.has_value());
253 if (result.has_value()) {
254 EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSrcOver);
255 std::optional<Rect> result_coverage = result.value().GetCoverage();
256 std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
257 EXPECT_TRUE(result_coverage.has_value());
258 EXPECT_TRUE(contents_coverage.has_value());
259 if (result_coverage.has_value() && contents_coverage.has_value()) {
260 EXPECT_TRUE(RectNear(contents_coverage.value(),
261 Rect::MakeLTRB(-1, -1, 101, 101)));
262 EXPECT_TRUE(
263 RectNear(result_coverage.value(), Rect::MakeLTRB(-1, -1, 101, 101)));
264 }
265 }
266}
267
269 RenderCoverageMatchesGetCoverageTranslate) {
270 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
271 fml::StatusOr<Scalar> sigma_radius_1 =
272 CalculateSigmaForBlurRadius(1.0, Matrix());
273 ASSERT_TRUE(sigma_radius_1.ok());
274 auto contents = std::make_unique<GaussianBlurFilterContents>(
275 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
276 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
277 contents->SetInputs({FilterInput::Make(texture)});
278 std::shared_ptr<ContentContext> renderer = GetContentContext();
279
280 Entity entity;
281 entity.SetTransform(Matrix::MakeTranslation({100, 200, 0}));
282 std::optional<Entity> result =
283 contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
284
285 EXPECT_TRUE(result.has_value());
286 if (result.has_value()) {
287 EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSrcOver);
288 std::optional<Rect> result_coverage = result.value().GetCoverage();
289 std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
290 EXPECT_TRUE(result_coverage.has_value());
291 EXPECT_TRUE(contents_coverage.has_value());
292 if (result_coverage.has_value() && contents_coverage.has_value()) {
293 EXPECT_TRUE(RectNear(contents_coverage.value(),
294 Rect::MakeLTRB(99, 199, 201, 301)));
295 EXPECT_TRUE(
296 RectNear(result_coverage.value(), Rect::MakeLTRB(99, 199, 201, 301)));
297 }
298 }
299}
300
302 RenderCoverageMatchesGetCoverageRotated) {
303 std::shared_ptr<Texture> texture = MakeTexture(ISize(400, 300));
304 fml::StatusOr<Scalar> sigma_radius_1 =
305 CalculateSigmaForBlurRadius(1.0, Matrix());
306 auto contents = std::make_unique<GaussianBlurFilterContents>(
307 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
308 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
309 contents->SetInputs({FilterInput::Make(texture)});
310 std::shared_ptr<ContentContext> renderer = GetContentContext();
311
312 Entity entity;
313 // Rotate around the top left corner, then push it over to (100, 100).
314 entity.SetTransform(Matrix::MakeTranslation({400, 100, 0}) *
316 std::optional<Entity> result =
317 contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
318 EXPECT_TRUE(result.has_value());
319 if (result.has_value()) {
320 EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSrcOver);
321 std::optional<Rect> result_coverage = result.value().GetCoverage();
322 std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
323 EXPECT_TRUE(result_coverage.has_value());
324 EXPECT_TRUE(contents_coverage.has_value());
325 if (result_coverage.has_value() && contents_coverage.has_value()) {
326 EXPECT_TRUE(RectNear(contents_coverage.value(),
327 Rect::MakeLTRB(99, 99, 401, 501)));
328 EXPECT_TRUE(
329 RectNear(result_coverage.value(), Rect::MakeLTRB(99, 99, 401, 501)));
330 }
331 }
332}
333
335 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
336 auto filter_input = FilterInput::Make(texture);
337 Entity entity;
339 filter_input, entity, Rect::MakeSize(ISize(100, 100)), ISize(100, 100));
340 std::optional<Rect> uvs_bounds = Rect::MakePointBounds(uvs);
341 EXPECT_TRUE(uvs_bounds.has_value());
342 if (uvs_bounds.has_value()) {
343 EXPECT_TRUE(RectNear(uvs_bounds.value(), Rect::MakeXYWH(0, 0, 1, 1)));
344 }
345}
346
347TEST_P(GaussianBlurFilterContentsTest, TextureContentsWithDestinationRect) {
348 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
349 auto texture_contents = std::make_shared<TextureContents>();
350 texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
351 texture_contents->SetTexture(texture);
352 texture_contents->SetDestinationRect(Rect::MakeXYWH(
353 50, 40, texture->GetSize().width, texture->GetSize().height));
354
355 fml::StatusOr<Scalar> sigma_radius_1 =
356 CalculateSigmaForBlurRadius(1.0, Matrix());
357 auto contents = std::make_unique<GaussianBlurFilterContents>(
358 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
359 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
360 contents->SetInputs({FilterInput::Make(texture_contents)});
361 std::shared_ptr<ContentContext> renderer = GetContentContext();
362
363 Entity entity;
364 std::optional<Entity> result =
365 contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
366 EXPECT_TRUE(result.has_value());
367 if (result.has_value()) {
368 EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSrcOver);
369 std::optional<Rect> result_coverage = result.value().GetCoverage();
370 std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
371 EXPECT_TRUE(result_coverage.has_value());
372 EXPECT_TRUE(contents_coverage.has_value());
373 if (result_coverage.has_value() && contents_coverage.has_value()) {
374 EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
375 EXPECT_TRUE(RectNear(result_coverage.value(),
376 Rect::MakeLTRB(49.f, 39.f, 151.f, 141.f)));
377 }
378 }
379}
380
382 TextureContentsWithDestinationRectScaled) {
383 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
384 auto texture_contents = std::make_shared<TextureContents>();
385 texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
386 texture_contents->SetTexture(texture);
387 texture_contents->SetDestinationRect(Rect::MakeXYWH(
388 50, 40, texture->GetSize().width, texture->GetSize().height));
389
390 fml::StatusOr<Scalar> sigma_radius_1 =
391 CalculateSigmaForBlurRadius(1.0, Matrix());
392 auto contents = std::make_unique<GaussianBlurFilterContents>(
393 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
395 /*mask_geometry=*/nullptr);
396 contents->SetInputs({FilterInput::Make(texture_contents)});
397 std::shared_ptr<ContentContext> renderer = GetContentContext();
398
399 Entity entity;
400 entity.SetTransform(Matrix::MakeScale({2.0, 2.0, 1.0}));
401 std::optional<Entity> result =
402 contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
403 EXPECT_TRUE(result.has_value());
404 if (result.has_value()) {
405 EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSrcOver);
406 std::optional<Rect> result_coverage = result.value().GetCoverage();
407 std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
408 EXPECT_TRUE(result_coverage.has_value());
409 EXPECT_TRUE(contents_coverage.has_value());
410 if (result_coverage.has_value() && contents_coverage.has_value()) {
411 EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
412 // Scaling a blurred entity doesn't seem to scale the blur radius linearly
413 // when comparing results with rrect_blur. That's why this is not
414 // Rect::MakeXYWH(98.f, 78.f, 204.0f, 204.f).
415 EXPECT_TRUE(RectNear(contents_coverage.value(),
416 Rect::MakeXYWH(94.f, 74.f, 212.0f, 212.f)));
417 }
418 }
419}
420
421TEST_P(GaussianBlurFilterContentsTest, TextureContentsWithEffectTransform) {
422 Matrix effect_transform = Matrix::MakeScale({2.0, 2.0, 1.0});
423 std::shared_ptr<Texture> texture = MakeTexture(ISize(100, 100));
424 auto texture_contents = std::make_shared<TextureContents>();
425 texture_contents->SetSourceRect(Rect::MakeSize(texture->GetSize()));
426 texture_contents->SetTexture(texture);
427 texture_contents->SetDestinationRect(Rect::MakeXYWH(
428 50, 40, texture->GetSize().width, texture->GetSize().height));
429
430 fml::StatusOr<Scalar> sigma_radius_1 =
431 CalculateSigmaForBlurRadius(1.0, effect_transform);
432 ASSERT_TRUE(sigma_radius_1.ok());
433 auto contents = std::make_unique<GaussianBlurFilterContents>(
434 sigma_radius_1.value(), sigma_radius_1.value(), Entity::TileMode::kDecal,
435 FilterContents::BlurStyle::kNormal, /*mask_geometry=*/nullptr);
436 contents->SetInputs({FilterInput::Make(texture_contents)});
437 contents->SetEffectTransform(effect_transform);
438 std::shared_ptr<ContentContext> renderer = GetContentContext();
439
440 Entity entity;
441 std::optional<Entity> result =
442 contents->GetEntity(*renderer, entity, /*coverage_hint=*/{});
443 EXPECT_TRUE(result.has_value());
444 if (result.has_value()) {
445 EXPECT_EQ(result.value().GetBlendMode(), BlendMode::kSrcOver);
446 std::optional<Rect> result_coverage = result.value().GetCoverage();
447 std::optional<Rect> contents_coverage = contents->GetCoverage(entity);
448 EXPECT_TRUE(result_coverage.has_value());
449 EXPECT_TRUE(contents_coverage.has_value());
450 if (result_coverage.has_value() && contents_coverage.has_value()) {
451 EXPECT_TRUE(RectNear(result_coverage.value(), contents_coverage.value()));
452 EXPECT_TRUE(RectNear(contents_coverage.value(),
453 Rect::MakeXYWH(49.f, 39.f, 102.f, 102.f)));
454 }
455 }
456}
457
458TEST(GaussianBlurFilterContentsTest, CalculateSigmaForBlurRadius) {
459 Scalar sigma = 1.0;
462 fml::StatusOr<Scalar> derived_sigma =
463 CalculateSigmaForBlurRadius(radius, Matrix());
464 ASSERT_TRUE(derived_sigma.ok());
465 EXPECT_NEAR(sigma, derived_sigma.value(), 0.01f);
466}
467
469 BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
470 .blur_sigma = 1,
471 .blur_radius = 5,
472 .step_size = 1};
473 KernelSamples samples = GenerateBlurInfo(parameters);
474 EXPECT_EQ(samples.sample_count, 11);
475
476 // Coefficients should add up to 1.
477 Scalar tally = 0;
478 for (int i = 0; i < samples.sample_count; ++i) {
479 tally += samples.samples[i].coefficient;
480 }
481 EXPECT_FLOAT_EQ(tally, 1.0f);
482
483 // Verify the shape of the curve.
484 for (int i = 0; i < 4; ++i) {
485 EXPECT_FLOAT_EQ(samples.samples[i].coefficient,
486 samples.samples[10 - i].coefficient);
487 EXPECT_TRUE(samples.samples[i + 1].coefficient >
488 samples.samples[i].coefficient);
489 }
490}
491
492TEST(GaussianBlurFilterContentsTest, LerpHackKernelSamplesSimple) {
493 KernelSamples kernel_samples = {
494 .sample_count = 5,
495 .samples =
496 {
497 {
498 .uv_offset = Vector2(-2, 0),
499 .coefficient = 0.1f,
500 },
501 {
502 .uv_offset = Vector2(-1, 0),
503 .coefficient = 0.2f,
504 },
505 {
506 .uv_offset = Vector2(0, 0),
507 .coefficient = 0.4f,
508 },
509 {
510 .uv_offset = Vector2(1, 0),
511 .coefficient = 0.2f,
512 },
513 {
514 .uv_offset = Vector2(2, 0),
515 .coefficient = 0.1f,
516 },
517 },
518 };
519
520 GaussianBlurPipeline::FragmentShader::KernelSamples blur_info =
521 LerpHackKernelSamples(kernel_samples);
522 EXPECT_EQ(blur_info.sample_count, 3);
523
524 KernelSample* samples = kernel_samples.samples;
525
526 //////////////////////////////////////////////////////////////////////////////
527 // Check output kernel.
528
529 EXPECT_POINT_NEAR(GetUVOffset(blur_info.sample_data[0]),
530 Point(-1.3333333, 0));
531 EXPECT_FLOAT_EQ(GetCoefficient(blur_info.sample_data[0]), 0.3);
532
533 EXPECT_POINT_NEAR(GetUVOffset(blur_info.sample_data[1]), Point(0, 0));
534 EXPECT_FLOAT_EQ(GetCoefficient(blur_info.sample_data[1]), 0.4);
535
536 EXPECT_POINT_NEAR(GetUVOffset(blur_info.sample_data[2]), Point(1.333333, 0));
537 EXPECT_FLOAT_EQ(GetCoefficient(blur_info.sample_data[2]), 0.3);
538
539 //////////////////////////////////////////////////////////////////////////////
540 // Check output of fast kernel versus original kernel.
541
542 Scalar data[5] = {0.25, 0.5, 0.5, 1.0, 0.2};
543 Scalar original_output =
544 samples[0].coefficient * data[0] + samples[1].coefficient * data[1] +
545 samples[2].coefficient * data[2] + samples[3].coefficient * data[3] +
546 samples[4].coefficient * data[4];
547
548 auto lerp = [](const Point& point, Scalar left, Scalar right) {
549 Scalar int_part;
550 Scalar fract = fabsf(modf(point.x, &int_part));
551 if (point.x < 0) {
552 return left * fract + right * (1.0 - fract);
553 } else {
554 return left * (1.0 - fract) + right * fract;
555 }
556 };
557 Scalar fast_output =
558 /*1st*/ lerp(GetUVOffset(blur_info.sample_data[0]), data[0], data[1]) *
559 GetCoefficient(blur_info.sample_data[0]) +
560 /*2nd*/ data[2] * GetCoefficient(blur_info.sample_data[1]) +
561 /*3rd*/ lerp(GetUVOffset(blur_info.sample_data[2]), data[3], data[4]) *
562 GetCoefficient(blur_info.sample_data[2]);
563
564 EXPECT_NEAR(original_output, fast_output, 0.01);
565}
566
567TEST(GaussianBlurFilterContentsTest, LerpHackKernelSamplesComplex) {
568 Scalar sigma = 10.0f;
569 int32_t blur_radius = static_cast<int32_t>(
571 BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
572 .blur_sigma = sigma,
573 .blur_radius = blur_radius,
574 .step_size = 1};
575 KernelSamples kernel_samples = GenerateBlurInfo(parameters);
576 EXPECT_EQ(kernel_samples.sample_count, 33);
577 GaussianBlurPipeline::FragmentShader::KernelSamples fast_kernel_samples =
578 LerpHackKernelSamples(kernel_samples);
579 EXPECT_EQ(fast_kernel_samples.sample_count, 17);
580 float data[33];
581 srand(0);
582 for (int i = 0; i < 33; i++) {
583 data[i] = 255.0 * static_cast<double>(IMPELLER_RAND()) / RAND_MAX;
584 }
585
586 auto sampler = [data](Point point) -> Scalar {
587 FML_CHECK(point.y == 0.0f);
588 FML_CHECK(point.x >= -16);
589 FML_CHECK(point.x <= 16);
590 Scalar fint_part;
591 Scalar fract = fabsf(modf(point.x, &fint_part));
592 if (fract == 0) {
593 int32_t int_part = static_cast<int32_t>(fint_part) + 16;
594 return data[int_part];
595 } else {
596 int32_t left = static_cast<int32_t>(floor(point.x)) + 16;
597 int32_t right = static_cast<int32_t>(ceil(point.x)) + 16;
598 if (point.x < 0) {
599 return fract * data[left] + (1.0 - fract) * data[right];
600 } else {
601 return (1.0 - fract) * data[left] + fract * data[right];
602 }
603 }
604 };
605
606 Scalar output = 0.0;
607 for (int i = 0; i < kernel_samples.sample_count; ++i) {
608 auto sample = kernel_samples.samples[i];
609 output += sample.coefficient * sampler(sample.uv_offset);
610 }
611
612 Scalar fast_output = 0.0;
613 for (int i = 0; i < fast_kernel_samples.sample_count; i++) {
614 fast_output += GetCoefficient(fast_kernel_samples.sample_data[i]) *
615 sampler(GetUVOffset(fast_kernel_samples.sample_data[i]));
616 }
617
618 EXPECT_NEAR(output, fast_output, 0.1);
619}
620
622 Scalar sigma = 30.5f;
623 int32_t blur_radius = static_cast<int32_t>(
625 BlurParameters parameters = {.blur_uv_offset = Point(1, 0),
626 .blur_sigma = sigma,
627 .blur_radius = blur_radius,
628 .step_size = 1};
629 KernelSamples kernel_samples = GenerateBlurInfo(parameters);
630 GaussianBlurPipeline::FragmentShader::KernelSamples frag_kernel_samples =
631 LerpHackKernelSamples(kernel_samples);
632 EXPECT_TRUE(frag_kernel_samples.sample_count <= kGaussianBlurMaxKernelSize);
633}
634
635} // namespace testing
636} // namespace impeller
double x() const
Definition geometry.h:22
const T & value() const
Definition status_or.h:77
bool ok() const
Definition status_or.h:75
void SetTransform(const Matrix &transform)
Set the global transform matrix for this Entity.
Definition entity.cc:60
std::shared_ptr< ContentContext > GetContentContext() const
@ kNormal
Blurred inside and outside.
static FilterInput::Ref Make(Variant input, bool msaa_enabled=true)
std::vector< FilterInput::Ref > Vector
std::optional< Rect > GetFilterCoverage(const FilterInput::Vector &inputs, const Entity &entity, const Matrix &effect_transform) const override
Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter acros...
static Quad CalculateUVs(const std::shared_ptr< FilterInput > &filter_input, const Entity &entity, const Rect &source_rect, const ISize &texture_size)
std::shared_ptr< Context > GetContext() const
Definition playground.cc:91
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition render_pass.h:30
std::shared_ptr< Texture > MakeTexture(ISize size)
Create a texture that has been cleared to transparent black.
int32_t x
uint32_t * target
#define FML_CHECK(condition)
Definition logging.h:104
Vector2 blur_radius
Blur radius in source pixels based on scaled_sigma.
Vector2 scaled_sigma
Sigma when considering an entity's scale and the effect transform.
inline ::testing::AssertionResult RectNear(impeller::Rect a, impeller::Rect b)
#define EXPECT_RECT_NEAR(a, b)
#define EXPECT_POINT_NEAR(a, b)
FlTexture * texture
TEST(FrameTimingsRecorderTest, RecordVsync)
it will be possible to load the file into Perfetto s trace viewer use test Running tests that layout and measure text will not yield consistent results across various platforms Enabling this option will make font resolution default to the Ahem test font on all disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot data
Definition switch_defs.h:36
TEST_P(AiksTest, DrawAtlasNoColor)
Point Vector2
Definition point.h:331
static constexpr int32_t kGaussianBlurMaxKernelSize
float Scalar
Definition scalar.h:19
KernelSamples GenerateBlurInfo(BlurParameters parameters)
ISize64 ISize
Definition size.h:162
std::array< Point, 4 > Quad
Definition point.h:332
GaussianBlurPipeline::FragmentShader::KernelSamples LerpHackKernelSamples(KernelSamples parameters)
#define INSTANTIATE_PLAYGROUND_SUITE(playground)
KernelSample samples[kMaxKernelSize]
A 4x4 matrix using column-major storage.
Definition matrix.h:37
static constexpr Matrix MakeTranslation(const Vector3 &t)
Definition matrix.h:95
static Matrix MakeRotationZ(Radians r)
Definition matrix.h:223
static constexpr Matrix MakeScale(const Vector3 &s)
Definition matrix.h:104
static constexpr TRect MakeXYWH(Type x, Type y, Type width, Type height)
Definition rect.h:136
static constexpr TRect MakeSize(const TSize< U > &size)
Definition rect.h:150
static constexpr std::optional< TRect > MakePointBounds(const U &value)
Definition rect.h:165
static constexpr TRect MakeLTRB(Type left, Type top, Type right, Type bottom)
Definition rect.h:129