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gaussian_blur_filter_contents.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_GAUSSIAN_BLUR_FILTER_CONTENTS_H_
6#define FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_GAUSSIAN_BLUR_FILTER_CONTENTS_H_
7
8#include <optional>
13
14namespace impeller {
15
16// Comes from gaussian.frag.
17static constexpr int32_t kGaussianBlurMaxKernelSize = 50;
18
19static_assert(sizeof(GaussianBlurPipeline::FragmentShader::KernelSamples) ==
20 sizeof(Vector4) * kGaussianBlurMaxKernelSize + sizeof(Vector4));
21
28
33
34/// A larger mirror of GaussianBlurPipeline::FragmentShader::KernelSamples.
35///
36/// This is a mirror of GaussianBlurPipeline::FragmentShader::KernelSamples that
37/// can hold 2x the max kernel size since it will get reduced with the lerp
38/// hack.
44
46
47/// This will shrink the size of a kernel by roughly half by sampling between
48/// samples and relying on linear interpolation between the samples.
49GaussianBlurPipeline::FragmentShader::KernelSamples LerpHackKernelSamples(
50 KernelSamples samples);
51
52/// Performs a bidirectional Gaussian blur.
53///
54/// This is accomplished by rendering multiple passes in multiple directions.
55/// Note: This will replace `DirectionalGaussianBlurFilterContents`.
57 public:
58 explicit GaussianBlurFilterContents(Scalar sigma_x,
59 Scalar sigma_y,
60 Entity::TileMode tile_mode,
61 BlurStyle mask_blur_style,
62 const Geometry* mask_geometry = nullptr);
63
64 Scalar GetSigmaX() const { return sigma_.x; }
65 Scalar GetSigmaY() const { return sigma_.y; }
66
67 // |FilterContents|
68 std::optional<Rect> GetFilterSourceCoverage(
69 const Matrix& effect_transform,
70 const Rect& output_limit) const override;
71
72 // |FilterContents|
73 std::optional<Rect> GetFilterCoverage(
74 const FilterInput::Vector& inputs,
75 const Entity& entity,
76 const Matrix& effect_transform) const override;
77
78 /// Given a sigma (standard deviation) calculate the blur radius (1/2 the
79 /// kernel size).
80 static Scalar CalculateBlurRadius(Scalar sigma);
81
82 /// Calculate the UV coordinates for rendering the filter_input.
83 /// @param filter_input The FilterInput that should be rendered.
84 /// @param entity The associated entity for the filter_input.
85 /// @param source_rect The rect in source coordinates to convert to uvs.
86 /// @param texture_size The rect to convert in source coordinates.
87 static Quad CalculateUVs(const std::shared_ptr<FilterInput>& filter_input,
88 const Entity& entity,
89 const Rect& source_rect,
90 const ISize& texture_size);
91
92 /// Calculate the scale factor for the downsample pass given a sigma value.
93 ///
94 /// Visible for testing.
95 static Scalar CalculateScale(Scalar sigma);
96
97 /// Scales down the sigma value to match Skia's behavior.
98 ///
99 /// effective_blur_radius = CalculateBlurRadius(ScaleSigma(sigma_));
100 ///
101 /// This function was calculated by observing Skia's behavior. Its blur at
102 /// 500 seemed to be 0.15. Since we clamp at 500 I solved the quadratic
103 /// equation that puts the minima there and a f(0)=1.
104 static Scalar ScaleSigma(Scalar sigma);
105
106 private:
107 // |FilterContents|
108 std::optional<Entity> RenderFilter(
109 const FilterInput::Vector& input_textures,
110 const ContentContext& renderer,
111 const Entity& entity,
112 const Matrix& effect_transform,
113 const Rect& coverage,
114 const std::optional<Rect>& coverage_hint) const override;
115
116 const Vector2 sigma_ = Vector2(0.0, 0.0);
117 const Entity::TileMode tile_mode_;
118 const BlurStyle mask_blur_style_;
119 const Geometry* mask_geometry_ = nullptr;
120};
121
122} // namespace impeller
123
124#endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_GAUSSIAN_BLUR_FILTER_CONTENTS_H_
std::vector< FilterInput::Ref > Vector
std::optional< Rect > GetFilterSourceCoverage(const Matrix &effect_transform, const Rect &output_limit) const override
Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on...
std::optional< Rect > GetFilterCoverage(const FilterInput::Vector &inputs, const Entity &entity, const Matrix &effect_transform) const override
Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter acros...
static Quad CalculateUVs(const std::shared_ptr< FilterInput > &filter_input, const Entity &entity, const Rect &source_rect, const ISize &texture_size)
Point Vector2
Definition point.h:331
static constexpr int32_t kGaussianBlurMaxKernelSize
float Scalar
Definition scalar.h:19
KernelSamples GenerateBlurInfo(BlurParameters parameters)
std::array< Point, 4 > Quad
Definition point.h:332
GaussianBlurPipeline::FragmentShader::KernelSamples LerpHackKernelSamples(KernelSamples parameters)
KernelSample samples[kMaxKernelSize]
A 4x4 matrix using column-major storage.
Definition matrix.h:37