5#ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_UBER_SDF_GEOMETRY_H_
6#define FLUTTER_IMPELLER_ENTITY_GEOMETRY_UBER_SDF_GEOMETRY_H_
Render passes encode render commands directed as one specific render target into an underlying comman...
Geometry for rendering shapes using the UberSDF shader.
GeometryResult GetPositionBuffer(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
bool IsAxisAlignedRect() const override
bool CoversArea(const Matrix &transform, const IRect &rect) const override
Determines if this geometry, transformed by the given transform, will completely cover all of the pix...
std::optional< Rect > GetCoverage(const Matrix &transform) const override
The coverage rectangle of this geometry, transformed by the transform argument.
~UberSDFGeometry() override
const EmbeddedViewParams * params
A 4x4 matrix using column-major storage.
Parameters for rendering shapes using the UberSDF shader.