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impeller::AllocatorVK Class Referencefinal

#include <allocator_vk.h>

Inheritance diagram for impeller::AllocatorVK:
impeller::Allocator

Public Member Functions

 ~AllocatorVK () override
 
Bytes DebugGetHeapUsage () const override
 
- Public Member Functions inherited from impeller::Allocator
virtual ~Allocator ()
 
bool IsValid () const
 
std::shared_ptr< DeviceBufferCreateBuffer (const DeviceBufferDescriptor &desc)
 
std::shared_ptr< TextureCreateTexture (const TextureDescriptor &desc, bool threadsafe=false)
 Creates a new texture.
 
virtual uint16_t MinimumBytesPerRow (PixelFormat format) const
 Minimum value for row_bytes on a Texture. The row bytes parameter of that method must be aligned to this value.
 
std::shared_ptr< DeviceBufferCreateBufferWithCopy (const uint8_t *buffer, size_t length)
 
std::shared_ptr< DeviceBufferCreateBufferWithCopy (const fml::Mapping &mapping)
 

Static Public Member Functions

static int32_t FindMemoryTypeIndex (uint32_t memory_type_bits_requirement, vk::PhysicalDeviceMemoryProperties &memory_properties)
 Select a matching memory type for the given [memory_type_bits_requirement], or -1 if none is found.
 
static vk::ImageUsageFlags ToVKImageUsageFlags (PixelFormat format, TextureUsageMask usage, StorageMode mode, bool supports_memoryless_textures)
 

Friends

class ContextVK
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Allocator
 Allocator ()
 

Detailed Description

Definition at line 19 of file allocator_vk.h.

Constructor & Destructor Documentation

◆ ~AllocatorVK()

impeller::AllocatorVK::~AllocatorVK ( )
overridedefault

Member Function Documentation

◆ DebugGetHeapUsage()

Bytes impeller::AllocatorVK::DebugGetHeapUsage ( ) const
overridevirtual

Reimplemented from impeller::Allocator.

Definition at line 553 of file allocator_vk.cc.

553 {
554 auto count = memory_properties_.memoryHeapCount;
555 std::vector<VmaBudget> budgets(count);
556 vmaGetHeapBudgets(allocator_.get(), budgets.data());
557 size_t total_usage = 0;
558 for (auto i = 0u; i < count; i++) {
559 const VmaBudget& budget = budgets[i];
560 total_usage += budget.usage;
561 }
562 return Bytes{static_cast<double>(total_usage)};
563}
const T & get() const
AllocationSize< 1u > Bytes

References i.

◆ FindMemoryTypeIndex()

int32_t impeller::AllocatorVK::FindMemoryTypeIndex ( uint32_t  memory_type_bits_requirement,
vk::PhysicalDeviceMemoryProperties &  memory_properties 
)
static

Select a matching memory type for the given [memory_type_bits_requirement], or -1 if none is found.

This only returns memory types with deviceLocal allocations.

Definition at line 180 of file allocator_vk.cc.

182 {
183 int32_t type_index = -1;
184 vk::MemoryPropertyFlagBits required_properties =
185 vk::MemoryPropertyFlagBits::eDeviceLocal;
186
187 const uint32_t memory_count = memory_properties.memoryTypeCount;
188 for (uint32_t memory_index = 0; memory_index < memory_count; ++memory_index) {
189 const uint32_t memory_type_bits = (1 << memory_index);
190 const bool is_required_memory_type =
191 memory_type_bits_requirement & memory_type_bits;
192
193 const auto properties =
194 memory_properties.memoryTypes[memory_index].propertyFlags;
195 const bool has_required_properties =
196 (properties & required_properties) == required_properties;
197
198 if (is_required_memory_type && has_required_properties) {
199 return static_cast<int32_t>(memory_index);
200 }
201 }
202
203 return type_index;
204}

Referenced by impeller::testing::TEST(), and impeller::testing::TEST().

◆ ToVKImageUsageFlags()

vk::ImageUsageFlags impeller::AllocatorVK::ToVKImageUsageFlags ( PixelFormat  format,
TextureUsageMask  usage,
StorageMode  mode,
bool  supports_memoryless_textures 
)
static

Definition at line 206 of file allocator_vk.cc.

210 {
211 vk::ImageUsageFlags vk_usage;
212
213 switch (mode) {
216 break;
218 if (supports_memoryless_textures) {
219 vk_usage |= vk::ImageUsageFlagBits::eTransientAttachment;
220 }
221 break;
222 }
223
224 if (usage & TextureUsage::kRenderTarget) {
225 if (PixelFormatIsDepthStencil(format)) {
226 vk_usage |= vk::ImageUsageFlagBits::eDepthStencilAttachment;
227 } else {
228 vk_usage |= vk::ImageUsageFlagBits::eColorAttachment;
229 vk_usage |= vk::ImageUsageFlagBits::eInputAttachment;
230 }
231 }
232
233 if (usage & TextureUsage::kShaderRead) {
234 vk_usage |= vk::ImageUsageFlagBits::eSampled;
235 }
236
237 if (usage & TextureUsage::kShaderWrite) {
238 vk_usage |= vk::ImageUsageFlagBits::eStorage;
239 }
240
241 if (mode != StorageMode::kDeviceTransient) {
242 // Add transfer usage flags to support blit passes only if image isn't
243 // device transient.
244 vk_usage |= vk::ImageUsageFlagBits::eTransferSrc |
245 vk::ImageUsageFlagBits::eTransferDst;
246 }
247
248 return vk_usage;
249}
constexpr bool PixelFormatIsDepthStencil(PixelFormat format)
Definition formats_vk.h:414

References format, and impeller::PixelFormatIsDepthStencil().

Referenced by impeller::testing::TEST().

Friends And Related Symbol Documentation

◆ ContextVK

friend class ContextVK
friend

Definition at line 43 of file allocator_vk.h.


The documentation for this class was generated from the following files: