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eventhandler_win.h
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1// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2// for details. All rights reserved. Use of this source code is governed by a
3// BSD-style license that can be found in the LICENSE file.
4
5#ifndef RUNTIME_BIN_EVENTHANDLER_WIN_H_
6#define RUNTIME_BIN_EVENTHANDLER_WIN_H_
7
8#if !defined(RUNTIME_BIN_EVENTHANDLER_H_)
9#error Do not include eventhandler_win.h directly; use eventhandler.h instead.
10#endif
11
12#include <mswsock.h>
13#include <winsock2.h>
14#include <ws2tcpip.h>
15#include <memory>
16#include <utility>
17
18#include "bin/builtin.h"
20#include "bin/socket_base.h"
21#include "bin/thread.h"
22
23namespace dart {
24namespace bin {
25
26// Forward declarations.
27class EventHandlerImplementation;
28class Handle;
29class FileHandle;
30class SocketHandle;
31class ClientSocket;
32class ListenSocket;
33
34// An OverlappedBuffer encapsulates the OVERLAPPED structure and the
35// associated data buffer. For accept it also contains the pre-created
36// socket for the client.
38 public:
48
57
58 // Find the IO buffer from the OVERLAPPED address.
60
61 // Read data from a buffer which has been received. It will read up
62 // to num_bytes bytes of data returning the actual number of bytes
63 // read. This will update the index of the next byte in the buffer
64 // so calling Read several times will keep returning new data from
65 // the buffer until all data have been read.
66 int Read(void* buffer, int num_bytes);
67
68 // Write data to a buffer before sending it. Returns the number of bytes
69 // actually written to the buffer. Calls to Write will always write to
70 // the buffer from the beginning.
71 int Write(const void* buffer, int num_bytes);
72
73 // Check the amount of data in a read buffer which has not been read yet.
75 bool IsEmpty() { return GetRemainingLength() == 0; }
76
77 Operation operation() const { return operation_; }
78 SOCKET client() const { return client_; }
79 char* GetBufferStart() { return reinterpret_cast<char*>(&buffer_data_); }
80 int GetBufferSize() const { return buflen_; }
81 struct sockaddr* from() const { return from_; }
82 socklen_t* from_len_addr() const { return from_len_addr_; }
83 socklen_t from_len() const { return from_ == nullptr ? 0 : *from_len_addr_; }
84
85 // Returns the address of the OVERLAPPED structure with all fields
86 // initialized to zero.
88 memset(&overlapped_, 0, sizeof(overlapped_));
89 return &overlapped_;
90 }
91
92 // Returns a WASBUF structure initialized with the data in this IO buffer.
93 WSABUF* GetWASBUF() {
94 wbuf_.buf = GetBufferStart();
95 wbuf_.len = GetBufferSize();
96 return &wbuf_;
97 }
98
99 void set_data_length(int data_length) { data_length_ = data_length; }
100
101 void operator delete(void* buffer) { free(buffer); }
102
103 private:
105 : operation_(operation), buflen_(buffer_size) {
106 memset(GetBufferStart(), 0, GetBufferSize());
107 if (operation == kRecvFrom) {
108 // Reserve part of the buffer for the length of source sockaddr
109 // and source sockaddr.
110 const int kAdditionalSize =
111 sizeof(struct sockaddr_storage) + sizeof(socklen_t);
112 ASSERT(buflen_ > kAdditionalSize);
113 buflen_ -= kAdditionalSize;
114 from_len_addr_ =
115 reinterpret_cast<socklen_t*>(GetBufferStart() + GetBufferSize());
116 *from_len_addr_ = sizeof(struct sockaddr_storage);
117 from_ = reinterpret_cast<struct sockaddr*>(from_len_addr_ + 1);
118 } else {
119 from_len_addr_ = nullptr;
120 from_ = nullptr;
121 }
122 index_ = 0;
123 data_length_ = 0;
124 if (operation_ == kAccept) {
125 client_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
126 }
127 }
128
129 void* operator new(size_t size, int buffer_size) {
130 return malloc(size + buffer_size);
131 }
132
133 // Allocate an overlapped buffer for thse specified amount of data and
134 // operation. Some operations need additional buffer space, which is
135 // handled by this method.
136 static OverlappedBuffer* AllocateBuffer(int buffer_size, Operation operation);
137
138 OVERLAPPED overlapped_; // OVERLAPPED structure for overlapped IO.
139 SOCKET client_; // Used for AcceptEx client socket.
140 int buflen_; // Length of the buffer.
141 Operation operation_; // Type of operation issued.
142
143 int index_; // Index for next read from read buffer.
144 int data_length_; // Length of the actual data in the buffer.
145
146 WSABUF wbuf_; // Structure for passing buffer to WSA functions.
147
148 // For the recvfrom operation additional storace is allocated for the
149 // source sockaddr.
150 socklen_t* from_len_addr_; // Pointer to source sockaddr size storage.
151 struct sockaddr* from_; // Pointer to source sockaddr storage.
152
153 // Buffer for recv/send/AcceptEx. This must be at the end of the
154 // object as the object is allocated larger than it's definition
155 // indicate to extend this array.
156 uint8_t buffer_data_[1];
157
158 DISALLOW_COPY_AND_ASSIGN(OverlappedBuffer);
159};
160
161// Abstract super class for holding information on listen and connected
162// sockets.
163class Handle : public ReferenceCounted<Handle>, public DescriptorInfoBase {
164 public:
173
174 // Socket interface exposing normal socket operations.
175 intptr_t Available();
176 bool DataReady();
177 intptr_t Read(void* buffer, intptr_t num_bytes);
178 intptr_t RecvFrom(void* buffer,
179 intptr_t num_bytes,
180 struct sockaddr* sa,
181 socklen_t addr_len);
182 virtual intptr_t Write(const void* buffer, intptr_t num_bytes);
183 virtual intptr_t SendTo(const void* buffer,
184 intptr_t num_bytes,
185 struct sockaddr* sa,
186 socklen_t sa_len);
187
188 // Internal interface used by the event handler.
189 virtual bool IssueRead();
190 virtual bool IssueRecvFrom();
191 virtual bool IssueWrite();
192 virtual bool IssueSendTo(struct sockaddr* sa, socklen_t sa_len);
198
199 bool IsClosing() { return (flags_ & (1 << kClosing)) != 0; }
200 bool IsClosedRead() { return (flags_ & (1 << kCloseRead)) != 0; }
201 bool IsClosedWrite() { return (flags_ & (1 << kCloseWrite)) != 0; }
202 bool IsError() { return (flags_ & (1 << kError)) != 0; }
203 void MarkClosing() { flags_ |= (1 << kClosing); }
204 void MarkClosedRead() { flags_ |= (1 << kCloseRead); }
205 void MarkClosedWrite() { flags_ |= (1 << kCloseWrite); }
206 void MarkError() { flags_ |= (1 << kError); }
207
209
210 HANDLE handle() { return handle_; }
211
212 bool CreateCompletionPort(HANDLE completion_port);
213
214 void Close();
215 virtual void DoClose();
216 virtual bool IsClosed() = 0;
217
218 bool IsHandleClosed() const { return handle_ == INVALID_HANDLE_VALUE; }
219
220 Type type() { return type_; }
221 bool is_file() { return type_ == kFile; }
222 bool is_socket() {
223 return type_ == kListenSocket || type_ == kClientSocket ||
225 }
229
234 return (flags_ & (1 << kDoesNotSupportOverlappedIO)) == 0;
235 }
236
238
241
242 void set_completion_port(HANDLE completion_port) {
243 completion_port_ = completion_port;
244 }
245
249
250 protected:
251 // For access to monitor_;
253
261
262 explicit Handle(intptr_t handle);
263 virtual ~Handle();
264
265 virtual void HandleIssueError();
266
272
273 std::unique_ptr<OverlappedBuffer>
274 data_ready_; // Buffer for data ready to be read.
275 OverlappedBuffer* pending_read_; // Buffer for pending read.
276 OverlappedBuffer* pending_write_; // Buffer for pending write
277
279
284
285 private:
286 void WaitForReadThreadStarted();
287 void NotifyReadThreadStarted();
288 void WaitForReadThreadFinished();
289 void NotifyReadThreadFinished();
290
291 int flags_;
292
293 friend class ReferenceCounted<Handle>;
295};
296
297class FileHandle : public DescriptorInfoSingleMixin<Handle> {
298 public:
300 : DescriptorInfoSingleMixin(reinterpret_cast<intptr_t>(handle), true) {
301 type_ = kFile;
302 }
303
305 virtual bool IsClosed();
306
307 private:
309};
310
311class StdHandle : public FileHandle {
312 public:
314
315 virtual void DoClose();
316 virtual intptr_t Write(const void* buffer, intptr_t num_bytes);
317
320
321#if defined(DEBUG)
322 static StdHandle* StdinPtr() { return stdin_; }
323#endif
324
325 private:
326 static Mutex* stdin_mutex_;
327 static StdHandle* stdin_;
328
329 explicit StdHandle(HANDLE handle)
331 thread_id_(Thread::kInvalidThreadId),
332 thread_handle_(nullptr),
333 thread_wrote_(0),
334 write_thread_exists_(false),
335 write_thread_running_(false) {
336 type_ = kStd;
337 }
338
339 ThreadId thread_id_;
340 HANDLE thread_handle_;
341 intptr_t thread_wrote_;
342 bool write_thread_exists_;
343 bool write_thread_running_;
344
345 DISALLOW_COPY_AND_ASSIGN(StdHandle);
346};
347
349 public:
350 DirectoryWatchHandle(HANDLE handle, int events, bool recursive)
351 : DescriptorInfoSingleMixin(reinterpret_cast<intptr_t>(handle), true),
352 events_(events),
353 recursive_(recursive) {
355 }
356
358 virtual bool IsClosed();
359
360 virtual bool IssueRead();
361
362 void Stop();
363
364 private:
365 int events_;
366 bool recursive_;
367
369};
370
371class SocketHandle : public Handle {
372 public:
373 SOCKET socket() const { return socket_; }
374
375 protected:
376 explicit SocketHandle(intptr_t s) : Handle(s), socket_(s) {}
377
378 virtual void HandleIssueError();
379
380 private:
381 const SOCKET socket_;
382
384};
385
386// Information on listen sockets.
387class ListenSocket : public DescriptorInfoMultipleMixin<SocketHandle> {
388 public:
389 explicit ListenSocket(intptr_t s)
391 AcceptEx_(nullptr),
392 GetAcceptExSockaddrs_(nullptr),
393 pending_accept_count_(0),
394 accepted_head_(nullptr),
395 accepted_tail_(nullptr),
396 accepted_count_(0) {
398 }
399 virtual ~ListenSocket() {
401 ASSERT(accepted_head_ == nullptr);
402 ASSERT(accepted_tail_ == nullptr);
403 }
404
405 // Socket interface exposing normal socket operations.
407 bool CanAccept();
408
409 // Internal interface used by the event handler.
410 bool HasPendingAccept() { return pending_accept_count_ > 0; }
413
415 virtual void DoClose();
416 virtual bool IsClosed();
417
418 int pending_accept_count() { return pending_accept_count_; }
419
420 int accepted_count() { return accepted_count_; }
421
422 private:
423 bool LoadAcceptEx();
424 bool LoadGetAcceptExSockaddrs();
425
426 LPFN_ACCEPTEX AcceptEx_;
427 LPFN_GETACCEPTEXSOCKADDRS GetAcceptExSockaddrs_;
428
429 // The number of asynchronous `IssueAccept` operations which haven't completed
430 // yet.
431 int pending_accept_count_;
432
433 // Linked list of accepted connections provided by completion code. Ready to
434 // be handed over through accept.
435 ClientSocket* accepted_head_;
436 ClientSocket* accepted_tail_;
437
438 // The number of accepted connections which are waiting to be removed from
439 // this queue and processed by dart isolates.
440 int accepted_count_;
441
443};
444
445// Information on connected sockets.
446class ClientSocket : public DescriptorInfoSingleMixin<SocketHandle> {
447 public:
448 explicit ClientSocket(intptr_t s,
449 std::unique_ptr<RawAddr> remote_addr = nullptr)
451 DisconnectEx_(nullptr),
452 next_(nullptr),
453 connected_(false),
454 closed_(false),
455 remote_addr_(std::move(remote_addr)) {
456 LoadDisconnectEx();
458 }
459
460 virtual ~ClientSocket() {
461 // Don't delete this object until all pending requests have been handled.
464 ASSERT(next_ == nullptr);
465 ASSERT(closed_ == true);
466 }
467
468 void Shutdown(int how);
469
470 // Internal interface used by the event handler.
471 virtual bool IssueRead();
472 virtual bool IssueWrite();
476
478 virtual void DoClose();
479 virtual bool IsClosed();
480
481 // If `ClientSocket` was constructed with a `remote_addr`, populate `addr`
482 // with that value and return `true`. Otherwise leave `addr` untouched and
483 // return `false`.
485
486 ClientSocket* next() { return next_; }
487 void set_next(ClientSocket* next) { next_ = next; }
488
489 void mark_connected() { connected_ = true; }
490 bool is_connected() const { return connected_; }
491
492 void mark_closed() { closed_ = true; }
493
494#if defined(DEBUG)
495 static intptr_t disconnecting() { return disconnecting_; }
496#endif
497
498 private:
499 bool LoadDisconnectEx();
500
501 LPFN_DISCONNECTEX DisconnectEx_;
502 ClientSocket* next_;
503 bool connected_;
504 bool closed_;
505 std::unique_ptr<RawAddr> remote_addr_;
506
507#if defined(DEBUG)
508 static intptr_t disconnecting_;
509#endif
510
511 DISALLOW_COPY_AND_ASSIGN(ClientSocket);
512};
513
514class DatagramSocket : public DescriptorInfoSingleMixin<SocketHandle> {
515 public:
518 }
519
520 virtual ~DatagramSocket() {
521 // Don't delete this object until all pending requests have been handled.
524 }
525
526 // Internal interface used by the event handler.
527 virtual bool IssueRecvFrom();
528 virtual bool IssueSendTo(sockaddr* sa, socklen_t sa_len);
529
531 virtual void DoClose();
532 virtual bool IsClosed();
533
534 private:
536};
537
538// Event handler.
540 public:
543
544 void SendData(intptr_t id, Dart_Port dart_port, int64_t data);
545 void Start(EventHandler* handler);
546 void Shutdown();
547
549
550 int64_t GetTimeout();
555 void HandleRead(Handle* handle, int bytes, OverlappedBuffer* buffer);
556 void HandleRecvFrom(Handle* handle, int bytes, OverlappedBuffer* buffer);
557 void HandleWrite(Handle* handle, int bytes, OverlappedBuffer* buffer);
558 void HandleDisconnect(ClientSocket* client_socket,
559 int bytes,
561 void HandleConnect(ClientSocket* client_socket,
562 int bytes,
565
567 DWORD bytes,
569 OVERLAPPED* overlapped);
570
571 HANDLE completion_port() { return completion_port_; }
572
573 private:
574 Monitor startup_monitor_;
575 ThreadId handler_thread_id_;
576 HANDLE handler_thread_handle_;
577
578 TimeoutQueue timeout_queue_; // Time for next timeout.
579 bool shutdown_;
580 HANDLE completion_port_;
581
583};
584
585} // namespace bin
586} // namespace dart
587
588#endif // RUNTIME_BIN_EVENTHANDLER_WIN_H_
static uint32_t buffer_size(uint32_t offset, uint32_t maxAlignment)
static bool ok(int result)
virtual bool IssueWrite()
virtual void EnsureInitialized(EventHandlerImplementation *event_handler)
virtual bool IsClosed()
void ConnectComplete(OverlappedBuffer *buffer)
ClientSocket(intptr_t s, std::unique_ptr< RawAddr > remote_addr=nullptr)
void DisconnectComplete(OverlappedBuffer *buffer)
bool PopulateRemoteAddr(RawAddr &addr)
virtual bool IssueRead()
void set_next(ClientSocket *next)
void Shutdown(int how)
virtual void DoClose()
virtual void EnsureInitialized(EventHandlerImplementation *event_handler)
virtual bool IssueRecvFrom()
virtual bool IssueSendTo(sockaddr *sa, socklen_t sa_len)
virtual void EnsureInitialized(EventHandlerImplementation *event_handler)
DirectoryWatchHandle(HANDLE handle, int events, bool recursive)
void HandleWrite(Handle *handle, int bytes, OverlappedBuffer *buffer)
void HandleConnect(ClientSocket *client_socket, int bytes, OverlappedBuffer *buffer)
void SendData(intptr_t id, Dart_Port dart_port, int64_t data)
void HandleRead(Handle *handle, int bytes, OverlappedBuffer *buffer)
void TryDispatchingPendingAccepts(ListenSocket *listen_socket)
void HandleDisconnect(ClientSocket *client_socket, int bytes, OverlappedBuffer *buffer)
void HandleAccept(ListenSocket *listen_socket, OverlappedBuffer *buffer)
void HandleRecvFrom(Handle *handle, int bytes, OverlappedBuffer *buffer)
void Start(EventHandler *handler)
static void EventHandlerEntry(uword args)
void HandleIOCompletion(DWORD bytes, ULONG_PTR key, OVERLAPPED *overlapped)
void HandleInterrupt(InterruptMessage *msg)
void HandleCompletionOrInterrupt(BOOL ok, DWORD bytes, ULONG_PTR key, OVERLAPPED *overlapped)
virtual void EnsureInitialized(EventHandlerImplementation *event_handler)
virtual bool IsClosed()
intptr_t Available()
void MarkDoesNotSupportOverlappedIO()
virtual bool IssueSendTo(struct sockaddr *sa, socklen_t sa_len)
bool IsHandleClosed() const
intptr_t RecvFrom(void *buffer, intptr_t num_bytes, struct sockaddr *sa, socklen_t addr_len)
void ReadSyncCompleteAsync()
virtual intptr_t Write(const void *buffer, intptr_t num_bytes)
virtual void EnsureInitialized(EventHandlerImplementation *event_handler)=0
virtual bool IssueRecvFrom()
void set_event_handler(EventHandlerImplementation *event_handler)
void set_completion_port(HANDLE completion_port)
void set_last_error(DWORD last_error)
virtual bool IsClosed()=0
EventHandlerImplementation * event_handler_
void RecvFromComplete(OverlappedBuffer *buffer)
virtual void DoClose()
virtual bool IssueWrite()
void WriteComplete(OverlappedBuffer *buffer)
OverlappedBuffer * pending_read_
std::unique_ptr< OverlappedBuffer > data_ready_
virtual void HandleIssueError()
bool CreateCompletionPort(HANDLE completion_port)
virtual intptr_t SendTo(const void *buffer, intptr_t num_bytes, struct sockaddr *sa, socklen_t sa_len)
virtual bool IssueRead()
OverlappedBuffer * pending_write_
Handle(intptr_t handle)
intptr_t Read(void *buffer, intptr_t num_bytes)
void ReadComplete(OverlappedBuffer *buffer)
ClientSocket * Accept()
virtual bool IsClosed()
virtual void EnsureInitialized(EventHandlerImplementation *event_handler)
virtual void DoClose()
void AcceptComplete(OverlappedBuffer *buffer, HANDLE completion_port)
int Read(void *buffer, int num_bytes)
void set_data_length(int data_length)
static void DisposeBuffer(OverlappedBuffer *buffer)
static OverlappedBuffer * GetFromOverlapped(OVERLAPPED *overlapped)
static OverlappedBuffer * AllocateRecvFromBuffer(int buffer_size)
static OverlappedBuffer * AllocateAcceptBuffer(int buffer_size)
static OverlappedBuffer * AllocateConnectBuffer()
int Write(const void *buffer, int num_bytes)
socklen_t * from_len_addr() const
static OverlappedBuffer * AllocateDisconnectBuffer()
struct sockaddr * from() const
static OverlappedBuffer * AllocateSendToBuffer(int buffer_size)
static OverlappedBuffer * AllocateReadBuffer(int buffer_size)
static OverlappedBuffer * AllocateWriteBuffer(int buffer_size)
virtual void HandleIssueError()
static StdHandle * Stdin(HANDLE handle)
virtual intptr_t Write(const void *buffer, intptr_t num_bytes)
virtual void DoClose()
int64_t Dart_Port
Definition dart_api.h:1524
#define ASSERT(E)
struct MyStruct s
G_BEGIN_DECLS G_MODULE_EXPORT FlValue * args
static const uint8_t buffer[]
pthread_t ThreadId
Definition thread_absl.h:21
static EventHandler * event_handler
void * malloc(size_t size)
Definition allocation.cc:19
uintptr_t uword
Definition globals.h:501
static int8_t data[kExtLength]
pthread_t ThreadId
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Definition switches.h:259
Definition ref_ptr.h:256
#define DISALLOW_COPY_AND_ASSIGN(TypeName)
Definition globals.h:581
int BOOL
#define INVALID_HANDLE_VALUE
void * HANDLE
struct _OVERLAPPED OVERLAPPED
__w64 unsigned long ULONG_PTR
unsigned long DWORD