Flutter Engine
The Flutter Engine
Macros
GrGLProgram.cpp File Reference
#include "src/gpu/ganesh/gl/GrGLProgram.h"
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/GrGeometryProcessor.h"
#include "src/gpu/ganesh/GrPipeline.h"
#include "src/gpu/ganesh/GrProcessor.h"
#include "src/gpu/ganesh/GrProgramInfo.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/GrXferProcessor.h"
#include "src/gpu/ganesh/effects/GrTextureEffect.h"
#include "src/gpu/ganesh/gl/GrGLBuffer.h"
#include "src/gpu/ganesh/gl/GrGLGpu.h"
#include "src/sksl/SkSLCompiler.h"

Go to the source code of this file.

Macros

#define GL_CALL(X)   GR_GL_CALL(fGpu->glInterface(), X)
 
#define GL_CALL_RET(R, X)   GR_GL_CALL_RET(fGpu->glInterface(), R, X)
 

Macro Definition Documentation

◆ GL_CALL

#define GL_CALL (   X)    GR_GL_CALL(fGpu->glInterface(), X)

Definition at line 22 of file GrGLProgram.cpp.

◆ GL_CALL_RET

#define GL_CALL_RET (   R,
  X 
)    GR_GL_CALL_RET(fGpu->glInterface(), R, X)

Definition at line 23 of file GrGLProgram.cpp.