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PaintParams.cpp File Reference
#include "src/gpu/graphite/PaintParams.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkShader.h"
#include "src/core/SkBlendModeBlender.h"
#include "src/core/SkBlenderBase.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/effects/colorfilters/SkColorFilterBase.h"
#include "src/gpu/Blend.h"
#include "src/gpu/DitherUtils.h"
#include "src/gpu/graphite/KeyContext.h"
#include "src/gpu/graphite/KeyHelpers.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/PaintParamsKey.h"
#include "src/gpu/graphite/PipelineData.h"
#include "src/gpu/graphite/RecorderPriv.h"
#include "src/gpu/graphite/Uniform.h"
#include "src/shaders/SkShaderBase.h"

Go to the source code of this file.

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Functions

void skgpu::graphite::Blend (const KeyContext &keyContext, PaintParamsKeyBuilder *keyBuilder, PipelineDataGatherer *gatherer, AddToKeyFn addBlendToKey, AddToKeyFn addSrcToKey, AddToKeyFn addDstToKey)
 
void skgpu::graphite::Compose (const KeyContext &keyContext, PaintParamsKeyBuilder *keyBuilder, PipelineDataGatherer *gatherer, AddToKeyFn addInnerToKey, AddToKeyFn addOuterToKey)
 
void skgpu::graphite::AddKnownModeBlend (const KeyContext &keyContext, PaintParamsKeyBuilder *builder, PipelineDataGatherer *gatherer, SkBlendMode bm)
 
void skgpu::graphite::AddModeBlend (const KeyContext &keyContext, PaintParamsKeyBuilder *builder, PipelineDataGatherer *gatherer, SkBlendMode bm)
 
void skgpu::graphite::AddDstReadBlock (const KeyContext &keyContext, PaintParamsKeyBuilder *builder, PipelineDataGatherer *gatherer, DstReadRequirement dstReadReq)
 
void skgpu::graphite::AddDitherBlock (const KeyContext &keyContext, PaintParamsKeyBuilder *builder, PipelineDataGatherer *gatherer, SkColorType ct)