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GlyphVector.cpp File Reference
#include "src/text/gpu/GlyphVector.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkTo.h"
#include "src/core/SkGlyph.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkStrike.h"
#include "src/core/SkStrikeCache.h"
#include "src/core/SkWriteBuffer.h"
#include "src/text/StrikeForGPU.h"
#include "src/text/gpu/SubRunAllocator.h"
#include <climits>
#include <optional>
#include <utility>

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Namespaces

namespace  sktext
 
namespace  sktext::gpu
 

Typedefs

using MaskFormat = skgpu::MaskFormat
 

Typedef Documentation

◆ MaskFormat

Definition at line 26 of file GlyphVector.cpp.