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GlyphVector.cpp
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1/*
2 * Copyright 2022 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
9
12#include "src/core/SkGlyph.h"
14#include "src/core/SkStrike.h"
19
20#include <climits>
21#include <optional>
22#include <utility>
23
24class SkStrikeClient;
25
27
28namespace sktext::gpu {
29class Glyph;
30
31// -- GlyphVector ----------------------------------------------------------------------------------
33 : fStrikePromise{std::move(strikePromise)}
34 , fGlyphs{glyphs} {
35 SkASSERT(fGlyphs.size() > 0);
36}
37
40 SubRunAllocator* alloc) {
41 SkASSERT(packedIDs.size() > 0);
42 auto packedIDToVariant = [] (SkPackedGlyphID packedID) {
43 return Variant{packedID};
44 };
45
46 return GlyphVector{std::move(promise),
47 alloc->makePODArray<Variant>(packedIDs, packedIDToVariant)};
48}
49
51 const SkStrikeClient* client,
52 SubRunAllocator* alloc) {
53 std::optional<SkStrikePromise> promise =
55 if (!buffer.validate(promise.has_value())) {
56 return std::nullopt;
57 }
58
59 int32_t glyphCount = buffer.read32();
60 // Since the glyph count can never be zero. There was a buffer reading problem.
61 if (!buffer.validate(glyphCount > 0)) {
62 return std::nullopt;
63 }
64
65 // Make sure we can multiply without overflow in the check below.
66 static constexpr int kMaxCount = (int)(INT_MAX / sizeof(uint32_t));
67 if (!buffer.validate(glyphCount <= kMaxCount)) {
68 return std::nullopt;
69 }
70
71 // Check for enough bytes to populate the packedGlyphID array. If not enough something has
72 // gone wrong.
73 if (!buffer.validate(glyphCount * sizeof(uint32_t) <= buffer.available())) {
74 return std::nullopt;
75 }
76
77 Variant* variants = alloc->makePODArray<Variant>(glyphCount);
78 for (int i = 0; i < glyphCount; i++) {
79 variants[i].packedGlyphID = SkPackedGlyphID(buffer.readUInt());
80 }
81 return GlyphVector{std::move(promise.value()), SkSpan(variants, glyphCount)};
82}
83
85 // There should never be a glyph vector with zero glyphs.
86 SkASSERT(fGlyphs.size() != 0);
87 fStrikePromise.flatten(buffer);
88
89 // Write out the span of packedGlyphIDs.
90 buffer.write32(SkTo<int32_t>(fGlyphs.size()));
91 for (Variant variant : fGlyphs) {
92 buffer.writeUInt(variant.packedGlyphID.value());
93 }
94}
95
97 return SkSpan(reinterpret_cast<const Glyph**>(fGlyphs.data()), fGlyphs.size());
98}
99
100// packedGlyphIDToGlyph must be run in single-threaded mode.
101// If fSkStrike is not sk_sp<SkStrike> then the conversion to Glyph* has not happened.
103 if (fTextStrike == nullptr) {
104 SkStrike* strike = fStrikePromise.strike();
105 fTextStrike = cache->findOrCreateStrike(strike->strikeSpec());
106
107 // Get all the atlas locations for each glyph.
108 for (Variant& variant : fGlyphs) {
109 variant.glyph = fTextStrike->getGlyph(variant.packedGlyphID);
110 }
111
112 // This must be pinned for the Atlas filling to work.
113 strike->verifyPinnedStrike();
114
115 // Drop the ref to the strike so that it can be purged if needed.
116 fStrikePromise.resetStrike();
117 }
118}
119} // namespace sktext::gpu
uint16_t glyphs[5]
Definition: FontMgrTest.cpp:46
#define SkASSERT(cond)
Definition: SkAssert.h:116
SkSpan(Container &&) -> SkSpan< std::remove_pointer_t< decltype(std::data(std::declval< Container >()))> >
constexpr size_t size() const
Definition: SkSpan_impl.h:95
static SkStrikeCache * GlobalStrikeCache()
void verifyPinnedStrike() const
Definition: SkStrike.h:125
const SkStrikeSpec & strikeSpec() const
Definition: SkStrike.h:121
static std::optional< SkStrikePromise > MakeFromBuffer(SkReadBuffer &buffer, const SkStrikeClient *client, SkStrikeCache *strikeCache)
Definition: StrikeCache.cpp:77
void flatten(SkWriteBuffer &buffer) const
GlyphVector(SkStrikePromise &&strikePromise, SkSpan< Variant > glyphs)
Definition: GlyphVector.cpp:32
static GlyphVector Make(SkStrikePromise &&promise, SkSpan< const SkPackedGlyphID > glyphs, SubRunAllocator *alloc)
Definition: GlyphVector.cpp:38
void flatten(SkWriteBuffer &buffer) const
Definition: GlyphVector.cpp:84
SkSpan< const Glyph * > glyphs() const
Definition: GlyphVector.cpp:96
void packedGlyphIDToGlyph(StrikeCache *cache)
static std::optional< GlyphVector > MakeFromBuffer(SkReadBuffer &buffer, const SkStrikeClient *strikeClient, SubRunAllocator *alloc)
Definition: GlyphVector.cpp:50
static constexpr size_t kMaxCount
Definition: dart_vm.cc:287
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace Enable an endless trace buffer The default is a ring buffer This is useful when very old events need to viewed For during application launch Memory usage will continue to grow indefinitely however Start app with an specific route defined on the framework flutter assets Path to the Flutter assets directory enable service port Allow the VM service to fallback to automatic port selection if binding to a specified port fails trace Trace early application lifecycle Automatically switches to an endless trace buffer trace skia Filters out all Skia trace event categories except those that are specified in this comma separated list dump skp on shader Automatically dump the skp that triggers new shader compilations This is useful for writing custom ShaderWarmUp to reduce jank By this is not enabled to reduce the overhead purge persistent cache
Definition: switches.h:191
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace buffer
Definition: switches.h:126
MaskFormat
Definition: AtlasTypes.h:98
Definition: ref_ptr.h:256