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impeller::ContextMTL Class Referencefinal

#include <context_mtl.h>

Inheritance diagram for impeller::ContextMTL:
impeller::Context impeller::BackendCast< ContextMTL, Context >

Public Member Functions

 ~ContextMTL () override
 
BackendType GetBackendType () const override
 Get the graphics backend of an Impeller context.
 
id< MTLDevice > GetMTLDevice () const
 
std::string DescribeGpuModel () const override
 
bool IsValid () const override
 Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context.
 
std::shared_ptr< AllocatorGetResourceAllocator () const override
 Returns the allocator used to create textures and buffers on the device.
 
std::shared_ptr< ShaderLibraryGetShaderLibrary () const override
 Returns the library of shaders used to specify the programmable stages of a pipeline.
 
std::shared_ptr< SamplerLibraryGetSamplerLibrary () const override
 Returns the library of combined image samplers used in shaders.
 
std::shared_ptr< PipelineLibraryGetPipelineLibrary () const override
 Returns the library of pipelines used by render or compute commands.
 
std::shared_ptr< CommandBufferCreateCommandBuffer () const override
 Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device.
 
std::shared_ptr< CommandQueueGetCommandQueue () const override
 Return the graphics queue for submitting command buffers.
 
const std::shared_ptr< const Capabilities > & GetCapabilities () const override
 Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities.
 
void SetCapabilities (const std::shared_ptr< const Capabilities > &capabilities)
 
bool UpdateOffscreenLayerPixelFormat (PixelFormat format) override
 
void Shutdown () override
 Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops.
 
id< MTLCommandBuffer > CreateMTLCommandBuffer (const std::string &label) const
 
std::shared_ptr< const fml::SyncSwitchGetIsGpuDisabledSyncSwitch () const
 
void StoreTaskForGPU (const std::function< void()> &task) override
 
- Public Member Functions inherited from impeller::Context
virtual ~Context ()
 Destroys an Impeller context.
 
virtual void InitializeCommonlyUsedShadersIfNeeded () const
 

Static Public Member Functions

static std::shared_ptr< ContextMTLCreate (const std::vector< std::string > &shader_library_paths, std::shared_ptr< const fml::SyncSwitch > is_gpu_disabled_sync_switch)
 
static std::shared_ptr< ContextMTLCreate (const std::vector< std::shared_ptr< fml::Mapping > > &shader_libraries_data, std::shared_ptr< const fml::SyncSwitch > is_gpu_disabled_sync_switch, const std::string &label, std::optional< PixelFormat > pixel_format_override=std::nullopt)
 
static std::shared_ptr< ContextMTLCreate (id< MTLDevice > device, id< MTLCommandQueue > command_queue, const std::vector< std::shared_ptr< fml::Mapping > > &shader_libraries_data, std::shared_ptr< const fml::SyncSwitch > is_gpu_disabled_sync_switch, const std::string &label)
 
- Static Public Member Functions inherited from impeller::BackendCast< ContextMTL, Context >
static ContextMTLCast (Context &base)
 
static const ContextMTLCast (const Context &base)
 
static ContextMTLCast (Context *base)
 
static const ContextMTLCast (const Context *base)
 

Additional Inherited Members

- Public Types inherited from impeller::Context
enum class  BackendType { kMetal , kOpenGLES , kVulkan }
 
- Public Attributes inherited from impeller::Context
CaptureContext capture
 
- Static Public Attributes inherited from impeller::Context
static constexpr int32_t kMaxTasksAwaitingGPU = 10
 
- Protected Member Functions inherited from impeller::Context
 Context ()
 
- Protected Attributes inherited from impeller::Context
std::vector< std::function< void()> > per_frame_task_
 

Detailed Description

Definition at line 35 of file context_mtl.h.

Constructor & Destructor Documentation

◆ ~ContextMTL()

impeller::ContextMTL::~ContextMTL ( )
override

Definition at line 281 of file context_mtl.mm.

281 {
282 is_gpu_disabled_sync_switch_->RemoveObserver(sync_switch_observer_.get());
283}

Member Function Documentation

◆ Create() [1/3]

std::shared_ptr< ContextMTL > impeller::ContextMTL::Create ( const std::vector< std::shared_ptr< fml::Mapping > > &  shader_libraries_data,
std::shared_ptr< const fml::SyncSwitch is_gpu_disabled_sync_switch,
const std::string &  label,
std::optional< PixelFormat pixel_format_override = std::nullopt 
)
static

Definition at line 241 of file context_mtl.mm.

245 {
246 auto device = CreateMetalDevice();
247 auto command_queue = CreateMetalCommandQueue(device);
248 if (!command_queue) {
249 return nullptr;
250 }
251 auto context = std::shared_ptr<ContextMTL>(new ContextMTL(
252 device, command_queue,
253 MTLShaderLibraryFromFileData(device, shader_libraries_data,
254 library_label),
255 std::move(is_gpu_disabled_sync_switch), pixel_format_override));
256 if (!context->IsValid()) {
257 FML_LOG(ERROR) << "Could not create Metal context.";
258 return nullptr;
259 }
260 return context;
261}
VkDevice device
Definition main.cc:53
#define FML_LOG(severity)
Definition logging.h:82
static id< MTLCommandQueue > CreateMetalCommandQueue(id< MTLDevice > device)
static id< MTLDevice > CreateMetalDevice()
static NSArray< id< MTLLibrary > > * MTLShaderLibraryFromFileData(id< MTLDevice > device, const std::vector< std::shared_ptr< fml::Mapping > > &libraries_data, const std::string &label)
#define ERROR(message)

◆ Create() [2/3]

std::shared_ptr< ContextMTL > impeller::ContextMTL::Create ( const std::vector< std::string > &  shader_library_paths,
std::shared_ptr< const fml::SyncSwitch is_gpu_disabled_sync_switch 
)
static

Definition at line 222 of file context_mtl.mm.

224 {
225 auto device = CreateMetalDevice();
226 auto command_queue = CreateMetalCommandQueue(device);
227 if (!command_queue) {
228 return nullptr;
229 }
230 auto context = std::shared_ptr<ContextMTL>(new ContextMTL(
231 device, command_queue,
232 MTLShaderLibraryFromFilePaths(device, shader_library_paths),
233 std::move(is_gpu_disabled_sync_switch)));
234 if (!context->IsValid()) {
235 FML_LOG(ERROR) << "Could not create Metal context.";
236 return nullptr;
237 }
238 return context;
239}
static NSArray< id< MTLLibrary > > * MTLShaderLibraryFromFilePaths(id< MTLDevice > device, const std::vector< std::string > &libraries_paths)

◆ Create() [3/3]

std::shared_ptr< ContextMTL > impeller::ContextMTL::Create ( id< MTLDevice >  device,
id< MTLCommandQueue >  command_queue,
const std::vector< std::shared_ptr< fml::Mapping > > &  shader_libraries_data,
std::shared_ptr< const fml::SyncSwitch is_gpu_disabled_sync_switch,
const std::string &  label 
)
static

Definition at line 263 of file context_mtl.mm.

268 {
269 auto context = std::shared_ptr<ContextMTL>(
270 new ContextMTL(device, command_queue,
271 MTLShaderLibraryFromFileData(device, shader_libraries_data,
272 library_label),
273 std::move(is_gpu_disabled_sync_switch)));
274 if (!context->IsValid()) {
275 FML_LOG(ERROR) << "Could not create Metal context.";
276 return nullptr;
277 }
278 return context;
279}

◆ CreateCommandBuffer()

std::shared_ptr< CommandBuffer > impeller::ContextMTL::CreateCommandBuffer ( ) const
overridevirtual

Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device.

A command buffer can only be used on a single thread. Multi-threaded render, blit, or compute passes must create a new command buffer on each thread.

Returns
A new command buffer.

Implements impeller::Context.

Definition at line 315 of file context_mtl.mm.

315 {
316 return CreateCommandBufferInQueue(command_queue_);
317}

◆ CreateMTLCommandBuffer()

id< MTLCommandBuffer > impeller::ContextMTL::CreateMTLCommandBuffer ( const std::string &  label) const

Definition at line 370 of file context_mtl.mm.

371 {
372 auto buffer = [command_queue_ commandBuffer];
373 if (!label.empty()) {
374 [buffer setLabel:@(label.data())];
375 }
376 return buffer;
377}
static const uint8_t buffer[]

◆ DescribeGpuModel()

std::string impeller::ContextMTL::DescribeGpuModel ( ) const
overridevirtual

Implements impeller::Context.

Definition at line 290 of file context_mtl.mm.

290 {
291 return std::string([[device_ name] UTF8String]);
292}
const char * name
Definition fuchsia.cc:50

◆ GetBackendType()

Context::BackendType impeller::ContextMTL::GetBackendType ( ) const
overridevirtual

Get the graphics backend of an Impeller context.

        This is useful for cases where a renderer needs to track and
        lookup backend-specific resources, like shaders or uniform
        layout information.

        It's not recommended to use this as a substitute for
        per-backend capability checking. Instead, check for specific
        capabilities via `GetCapabilities()`.
Returns
The graphics backend of the Context.

Implements impeller::Context.

Definition at line 285 of file context_mtl.mm.

◆ GetCapabilities()

const std::shared_ptr< const Capabilities > & impeller::ContextMTL::GetCapabilities ( ) const
overridevirtual

Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities.

Returns
The capabilities. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 355 of file context_mtl.mm.

355 {
356 return device_capabilities_;
357}

◆ GetCommandQueue()

std::shared_ptr< CommandQueue > impeller::ContextMTL::GetCommandQueue ( ) const
overridevirtual

Return the graphics queue for submitting command buffers.

Implements impeller::Context.

Definition at line 404 of file context_mtl.mm.

404 {
405 return command_queue_ip_;
406}

◆ GetIsGpuDisabledSyncSwitch()

std::shared_ptr< const fml::SyncSwitch > impeller::ContextMTL::GetIsGpuDisabledSyncSwitch ( ) const

Definition at line 328 of file context_mtl.mm.

329 {
330 return is_gpu_disabled_sync_switch_;
331}

◆ GetMTLDevice()

id< MTLDevice > impeller::ContextMTL::GetMTLDevice ( ) const

Definition at line 351 of file context_mtl.mm.

351 {
352 return device_;
353}

◆ GetPipelineLibrary()

std::shared_ptr< PipelineLibrary > impeller::ContextMTL::GetPipelineLibrary ( ) const
overridevirtual

Returns the library of pipelines used by render or compute commands.

Returns
The pipeline library. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 305 of file context_mtl.mm.

305 {
306 return pipeline_library_;
307}

◆ GetResourceAllocator()

std::shared_ptr< Allocator > impeller::ContextMTL::GetResourceAllocator ( ) const
overridevirtual

Returns the allocator used to create textures and buffers on the device.

Returns
The resource allocator. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 347 of file context_mtl.mm.

347 {
348 return resource_allocator_;
349}

◆ GetSamplerLibrary()

std::shared_ptr< SamplerLibrary > impeller::ContextMTL::GetSamplerLibrary ( ) const
overridevirtual

Returns the library of combined image samplers used in shaders.

Returns
The sampler library. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 310 of file context_mtl.mm.

310 {
311 return sampler_library_;
312}

◆ GetShaderLibrary()

std::shared_ptr< ShaderLibrary > impeller::ContextMTL::GetShaderLibrary ( ) const
overridevirtual

Returns the library of shaders used to specify the programmable stages of a pipeline.

Returns
The shader library. Can never be nullptr for a valid context.

Implements impeller::Context.

Definition at line 300 of file context_mtl.mm.

300 {
301 return shader_library_;
302}

◆ IsValid()

bool impeller::ContextMTL::IsValid ( ) const
overridevirtual

Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context.

It is convention in Impeller to never return an invalid context from a call that returns an pointer to a context. The call implementation performs validity checks itself and return a null context instead of a pointer to an invalid context.

How a context goes invalid is backend specific. It could happen due to device loss, or any other unrecoverable error.

Returns
If the context is valid.

Implements impeller::Context.

Definition at line 295 of file context_mtl.mm.

295 {
296 return is_valid_;
297}

◆ SetCapabilities()

void impeller::ContextMTL::SetCapabilities ( const std::shared_ptr< const Capabilities > &  capabilities)

Definition at line 359 of file context_mtl.mm.

360 {
361 device_capabilities_ = capabilities;
362}

◆ Shutdown()

void impeller::ContextMTL::Shutdown ( )
overridevirtual

Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops.

Implements impeller::Context.

Definition at line 320 of file context_mtl.mm.

320{}

◆ StoreTaskForGPU()

void impeller::ContextMTL::StoreTaskForGPU ( const std::function< void()> &  task)
overridevirtual

Stores a task on the ContextMTL that is awaiting access for the GPU.

The task will be executed in the event that the GPU access has changed to being available or that the task has been canceled. The task should operate with the SyncSwitch to make sure the GPU is accessible.

Threadsafe.

task will be executed on the platform thread.

Reimplemented from impeller::Context.

Definition at line 379 of file context_mtl.mm.

379 {
380 tasks_awaiting_gpu_.emplace_back(task);
381 while (tasks_awaiting_gpu_.size() > kMaxTasksAwaitingGPU) {
382 tasks_awaiting_gpu_.front()();
383 tasks_awaiting_gpu_.pop_front();
384 }
385}
static constexpr int32_t kMaxTasksAwaitingGPU
Definition context.h:60

◆ UpdateOffscreenLayerPixelFormat()

bool impeller::ContextMTL::UpdateOffscreenLayerPixelFormat ( PixelFormat  format)
overridevirtual

Reimplemented from impeller::Context.

Definition at line 365 of file context_mtl.mm.

365 {
366 device_capabilities_ = InferMetalCapabilities(device_, format);
367 return true;
368}
uint32_t uint32_t * format
static std::unique_ptr< Capabilities > InferMetalCapabilities(id< MTLDevice > device, PixelFormat color_format)

The documentation for this class was generated from the following files: