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border_mask_blur_filter_contents.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_BORDER_MASK_BLUR_FILTER_CONTENTS_H_
6#define FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_BORDER_MASK_BLUR_FILTER_CONTENTS_H_
7
8#include <memory>
9#include <optional>
12
13namespace impeller {
14
16 public:
18
20
21 void SetSigma(Sigma sigma_x, Sigma sigma_y);
22
23 void SetBlurStyle(BlurStyle blur_style);
24
25 // |FilterContents|
26 std::optional<Rect> GetFilterCoverage(
27 const FilterInput::Vector& inputs,
28 const Entity& entity,
29 const Matrix& effect_transform) const override;
30
31 // |FilterContents|
32 std::optional<Rect> GetFilterSourceCoverage(
33 const Matrix& effect_transform,
34 const Rect& output_limit) const override;
35
36 private:
37 // |FilterContents|
38 std::optional<Entity> RenderFilter(
39 const FilterInput::Vector& input_textures,
40 const ContentContext& renderer,
41 const Entity& entity,
42 const Matrix& effect_transform,
43 const Rect& coverage,
44 const std::optional<Rect>& coverage_hint) const override;
45
46 Sigma sigma_x_;
47 Sigma sigma_y_;
48 BlurStyle blur_style_ = BlurStyle::kNormal;
49 bool src_color_factor_ = false;
50 bool inner_blur_factor_ = true;
51 bool outer_blur_factor_ = true;
52
54
56 delete;
57};
58
59} // namespace impeller
60
61#endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_BORDER_MASK_BLUR_FILTER_CONTENTS_H_
std::optional< Rect > GetFilterCoverage(const FilterInput::Vector &inputs, const Entity &entity, const Matrix &effect_transform) const override
Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter acros...
std::optional< Entity > RenderFilter(const FilterInput::Vector &input_textures, const ContentContext &renderer, const Entity &entity, const Matrix &effect_transform, const Rect &coverage, const std::optional< Rect > &coverage_hint) const override
Converts zero or more filter inputs into a render instruction.
std::optional< Rect > GetFilterSourceCoverage(const Matrix &effect_transform, const Rect &output_limit) const override
Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on...
@ kNormal
Blurred inside and outside.
std::vector< FilterInput::Ref > Vector
A 4x4 matrix using column-major storage.
Definition matrix.h:37
In filters that use Gaussian distributions, "sigma" is a size of one standard deviation in terms of t...
Definition sigma.h:32