Flutter Engine
The Flutter Engine
filter_contents.h
Go to the documentation of this file.
1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_FILTER_CONTENTS_H_
6#define FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_FILTER_CONTENTS_H_
7
8#include <memory>
9#include <optional>
10#include <variant>
11#include <vector>
12
19
20namespace impeller {
21
22class FilterContents : public Contents {
23 public:
24 static const int32_t kBlurFilterRequiredMipCount;
25
26 enum class BlurStyle {
27 /// Blurred inside and outside.
28 kNormal,
29 /// Solid inside, blurred outside.
30 kSolid,
31 /// Nothing inside, blurred outside.
32 kOuter,
33 /// Blurred inside, nothing outside.
34 kInner,
35 };
36
37 enum class MorphType { kDilate, kErode };
38
39 /// Creates a gaussian blur that operates in 2 dimensions.
40 /// See also: `MakeDirectionalGaussianBlur`
41 static std::shared_ptr<FilterContents> MakeGaussianBlur(
42 const FilterInput::Ref& input,
43 Sigma sigma_x,
44 Sigma sigma_y,
46 BlurStyle mask_blur_style = BlurStyle::kNormal,
47 const std::shared_ptr<Geometry>& mask_geometry = nullptr);
48
49 static std::shared_ptr<FilterContents> MakeBorderMaskBlur(
50 FilterInput::Ref input,
51 Sigma sigma_x,
52 Sigma sigma_y,
53 BlurStyle blur_style = BlurStyle::kNormal);
54
55 static std::shared_ptr<FilterContents> MakeDirectionalMorphology(
56 FilterInput::Ref input,
57 Radius radius,
58 Vector2 direction,
59 MorphType morph_type);
60
61 static std::shared_ptr<FilterContents> MakeMorphology(FilterInput::Ref input,
62 Radius radius_x,
63 Radius radius_y,
64 MorphType morph_type);
65
66 static std::shared_ptr<FilterContents> MakeMatrixFilter(
67 FilterInput::Ref input,
68 const Matrix& matrix,
69 const SamplerDescriptor& desc);
70
71 static std::shared_ptr<FilterContents> MakeLocalMatrixFilter(
72 FilterInput::Ref input,
73 const Matrix& matrix);
74
75 static std::shared_ptr<FilterContents> MakeYUVToRGBFilter(
76 std::shared_ptr<Texture> y_texture,
77 std::shared_ptr<Texture> uv_texture,
78 YUVColorSpace yuv_color_space);
79
81
82 ~FilterContents() override;
83
84 /// @brief The input texture sources for this filter. Each input's emitted
85 /// texture is expected to have premultiplied alpha colors.
86 ///
87 /// The number of required or optional textures depends on the
88 /// particular filter's implementation.
90
91 /// @brief Sets the transform which gets appended to the effect of this
92 /// filter. Note that this is in addition to the entity's transform.
93 ///
94 /// This is useful for subpass rendering scenarios where it's
95 /// difficult to encode the current transform of the layer into the
96 /// Entity being rendered.
97 void SetEffectTransform(const Matrix& effect_transform);
98
99 /// @brief Create an Entity that renders this filter's output.
100 std::optional<Entity> GetEntity(
102 const Entity& entity,
103 const std::optional<Rect>& coverage_hint) const;
104
105 // |Contents|
106 bool Render(const ContentContext& renderer,
107 const Entity& entity,
108 RenderPass& pass) const override;
109
110 // |Contents|
111 std::optional<Rect> GetCoverage(const Entity& entity) const override;
112
113 // |Contents|
115 const std::shared_ptr<LazyGlyphAtlas>& lazy_glyph_atlas,
116 Scalar scale) override;
117
118 // |Contents|
119 std::optional<Snapshot> RenderToSnapshot(
121 const Entity& entity,
122 std::optional<Rect> coverage_limit = std::nullopt,
123 const std::optional<SamplerDescriptor>& sampler_descriptor = std::nullopt,
124 bool msaa_enabled = true,
125 int32_t mip_count = 1,
126 const std::string& label = "Filter Snapshot") const override;
127
128 // |Contents|
129 const FilterContents* AsFilter() const override;
130
131 /// @brief Determines the coverage of source pixels that will be needed
132 /// to produce results for the specified |output_limit| under the
133 /// specified |effect_transform|. This is essentially a reverse of
134 /// the |GetCoverage| method computing a source coverage from
135 /// an intended |output_limit| coverage.
136 ///
137 /// Both the |output_limit| and the return value are in the
138 /// transformed coordinate space, and so do not need to be
139 /// transformed or inverse transformed by the |effect_transform|
140 /// but individual parameters on the filter might be in the
141 /// untransformed space and should be transformed by the
142 /// |effect_transform| before applying them to the coverages.
143 ///
144 /// The method computes a result such that if the filter is applied
145 /// to a set of pixels filling the computed source coverage, it
146 /// should produce an output that covers the entire specified
147 /// |output_limit|.
148 ///
149 /// This is useful for subpass rendering scenarios where a filter
150 /// will be applied to the output of the subpass and we need to
151 /// determine how large of a render target to allocate in order
152 /// to collect all pixels that might affect the supplied output
153 /// coverage limit. While we might end up clipping the rendering
154 /// of the subpass to its destination, we want to avoid clipping
155 /// out any pixels that contribute to the output limit via the
156 /// filtering operation.
157 ///
158 /// @return The coverage bounds in the transformed space of any source pixel
159 /// that may be needed to produce output for the indicated filter
160 /// that covers the indicated |output_limit|.
161 std::optional<Rect> GetSourceCoverage(const Matrix& effect_transform,
162 const Rect& output_limit) const;
163
164 virtual Matrix GetLocalTransform(const Matrix& parent_transform) const;
165
166 Matrix GetTransform(const Matrix& parent_transform) const;
167
168 /// @brief Returns true if this filter graph doesn't perform any basis
169 /// transforms to the filtered content. For example: Rotating,
170 /// scaling, and skewing are all basis transforms, but
171 /// translating is not.
172 ///
173 /// This is useful for determining whether a filtered object's space
174 /// is compatible enough with the parent pass space to perform certain
175 /// subpass clipping optimizations.
176 virtual bool IsTranslationOnly() const;
177
178 /// @brief Returns `true` if this filter does not have any `FilterInput`
179 /// children.
180 bool IsLeaf() const;
181
182 /// @brief Replaces the set of all leaf `FilterContents` with a new set
183 /// of `FilterInput`s.
184 /// @see `FilterContents::IsLeaf`
186
187 /// @brief Marks this filter chain as applying in a subpass scenario.
188 ///
189 /// Subpasses render in screenspace, and this setting informs filters
190 /// that the current transform matrix of the entity is not stored
191 /// in the Entity transform matrix. Instead, the effect transform
192 /// is used in this case.
193 virtual void SetRenderingMode(Entity::RenderingMode rendering_mode);
194
195 private:
196 /// @brief Internal utility method for |GetLocalCoverage| that computes
197 /// the output coverage of this filter across the specified inputs,
198 /// ignoring the coverage hint.
199 virtual std::optional<Rect> GetFilterCoverage(
201 const Entity& entity,
202 const Matrix& effect_transform) const;
203
204 /// @brief Internal utility method for |GetSourceCoverage| that computes
205 /// the inverse effect of this transform on the specified output
206 /// coverage, ignoring the inputs which will be accommodated by
207 /// the caller.
208 virtual std::optional<Rect> GetFilterSourceCoverage(
209 const Matrix& effect_transform,
210 const Rect& output_limit) const = 0;
211
212 /// @brief Converts zero or more filter inputs into a render instruction.
213 virtual std::optional<Entity> RenderFilter(
216 const Entity& entity,
217 const Matrix& effect_transform,
218 const Rect& coverage,
219 const std::optional<Rect>& coverage_hint) const = 0;
220
221 /// @brief Internal utility method to compute the coverage of this
222 /// filter across its internally specified inputs and subject
223 /// to the coverage hint.
224 ///
225 /// Uses |GetFilterCoverage|.
226 std::optional<Rect> GetLocalCoverage(const Entity& local_entity) const;
227
228 FilterInput::Vector inputs_;
229 Matrix effect_transform_ = Matrix();
230
231 FilterContents(const FilterContents&) = delete;
232
233 FilterContents& operator=(const FilterContents&) = delete;
234};
235
236} // namespace impeller
237
238#endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_FILTERS_FILTER_CONTENTS_H_
virtual std::optional< Rect > GetFilterSourceCoverage(const Matrix &effect_transform, const Rect &output_limit) const =0
Internal utility method for |GetSourceCoverage| that computes the inverse effect of this transform on...
static std::shared_ptr< FilterContents > MakeGaussianBlur(const FilterInput::Ref &input, Sigma sigma_x, Sigma sigma_y, Entity::TileMode tile_mode=Entity::TileMode::kDecal, BlurStyle mask_blur_style=BlurStyle::kNormal, const std::shared_ptr< Geometry > &mask_geometry=nullptr)
static const int32_t kBlurFilterRequiredMipCount
virtual bool IsTranslationOnly() const
Returns true if this filter graph doesn't perform any basis transforms to the filtered content....
@ kNormal
Blurred inside and outside.
std::optional< Entity > GetEntity(const ContentContext &renderer, const Entity &entity, const std::optional< Rect > &coverage_hint) const
Create an Entity that renders this filter's output.
static std::shared_ptr< FilterContents > MakeDirectionalMorphology(FilterInput::Ref input, Radius radius, Vector2 direction, MorphType morph_type)
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
virtual std::optional< Entity > RenderFilter(const FilterInput::Vector &inputs, const ContentContext &renderer, const Entity &entity, const Matrix &effect_transform, const Rect &coverage, const std::optional< Rect > &coverage_hint) const =0
Converts zero or more filter inputs into a render instruction.
Matrix GetTransform(const Matrix &parent_transform) const
void SetLeafInputs(const FilterInput::Vector &inputs)
Replaces the set of all leaf FilterContents with a new set of FilterInputs.
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
static std::shared_ptr< FilterContents > MakeMorphology(FilterInput::Ref input, Radius radius_x, Radius radius_y, MorphType morph_type)
void PopulateGlyphAtlas(const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale) override
Add any text data to the specified lazy atlas. The scale parameter must be used again later when draw...
static std::shared_ptr< FilterContents > MakeBorderMaskBlur(FilterInput::Ref input, Sigma sigma_x, Sigma sigma_y, BlurStyle blur_style=BlurStyle::kNormal)
static std::shared_ptr< FilterContents > MakeLocalMatrixFilter(FilterInput::Ref input, const Matrix &matrix)
void SetInputs(FilterInput::Vector inputs)
The input texture sources for this filter. Each input's emitted texture is expected to have premultip...
virtual void SetRenderingMode(Entity::RenderingMode rendering_mode)
Marks this filter chain as applying in a subpass scenario.
std::optional< Rect > GetSourceCoverage(const Matrix &effect_transform, const Rect &output_limit) const
Determines the coverage of source pixels that will be needed to produce results for the specified |ou...
bool IsLeaf() const
Returns true if this filter does not have any FilterInput children.
void SetEffectTransform(const Matrix &effect_transform)
Sets the transform which gets appended to the effect of this filter. Note that this is in addition to...
const FilterContents * AsFilter() const override
Cast to a filter. Returns nullptr if this Contents is not a filter.
virtual std::optional< Rect > GetFilterCoverage(const FilterInput::Vector &inputs, const Entity &entity, const Matrix &effect_transform) const
Internal utility method for |GetLocalCoverage| that computes the output coverage of this filter acros...
static std::shared_ptr< FilterContents > MakeMatrixFilter(FilterInput::Ref input, const Matrix &matrix, const SamplerDescriptor &desc)
std::optional< Snapshot > RenderToSnapshot(const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Filter Snapshot") const override
Render this contents to a snapshot, respecting the entity's transform, path, clip depth,...
static std::shared_ptr< FilterContents > MakeYUVToRGBFilter(std::shared_ptr< Texture > y_texture, std::shared_ptr< Texture > uv_texture, YUVColorSpace yuv_color_space)
virtual Matrix GetLocalTransform(const Matrix &parent_transform) const
std::shared_ptr< FilterInput > Ref
Definition: filter_input.h:32
std::vector< FilterInput::Ref > Vector
Definition: filter_input.h:33
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
@ kNormal
Default priority level.
Definition: embedder.h:262
unsigned useCenter Optional< SkMatrix > matrix
Definition: SkRecords.h:258
YUVColorSpace
Definition: color.h:55
float Scalar
Definition: scalar.h:18
SK_API sk_sp< PrecompileColorFilter > Matrix()
const Scalar scale
A 4x4 matrix using column-major storage.
Definition: matrix.h:37
For convolution filters, the "radius" is the size of the convolution kernel to use on the local space...
Definition: sigma.h:48
In filters that use Gaussian distributions, "sigma" is a size of one standard deviation in terms of t...
Definition: sigma.h:32