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GrGLBackendSurface.h File Reference
#include "include/gpu/gl/GrGLTypes.h"
#include "include/private/base/SkAPI.h"
#include <string_view>

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Namespaces

namespace  skgpu
 
namespace  GrBackendFormats
 
namespace  GrBackendTextures
 
namespace  GrBackendRenderTargets
 

Functions

SK_API GrBackendFormat GrBackendFormats::MakeGL (GrGLenum format, GrGLenum target)
 
SK_API GrGLFormat GrBackendFormats::AsGLFormat (const GrBackendFormat &)
 
SK_API GrGLenum GrBackendFormats::AsGLFormatEnum (const GrBackendFormat &)
 
SK_API GrBackendTexture GrBackendTextures::MakeGL (int width, int height, skgpu::Mipmapped, const GrGLTextureInfo &glInfo, std::string_view label={})
 
SK_API bool GrBackendTextures::GetGLTextureInfo (const GrBackendTexture &, GrGLTextureInfo *)
 
SK_API void GrBackendTextures::GLTextureParametersModified (GrBackendTexture *)
 
SK_API GrBackendRenderTarget GrBackendRenderTargets::MakeGL (int width, int height, int sampleCnt, int stencilBits, const GrGLFramebufferInfo &glInfo)
 
SK_API bool GrBackendRenderTargets::GetGLFramebufferInfo (const GrBackendRenderTarget &, GrGLFramebufferInfo *)