uint32_t uint32_t * format
SK_API GrBackendTexture MakeGL(int width, int height, skgpu::Mipmapped, const GrGLTextureInfo &glInfo, std::string_view label={})
SK_API void GLTextureParametersModified(GrBackendTexture *)
SK_API bool GetGLTextureInfo(const GrBackendTexture &, GrGLTextureInfo *)