#include <memory>
#include "flutter/common/settings.h"
#include "flutter/common/task_runners.h"
#include "flutter/lib/gpu/context.h"
#include "flutter/lib/gpu/shader_library.h"
#include "flutter/lib/gpu/texture.h"
#include "flutter/runtime/dart_isolate.h"
#include "flutter/runtime/dart_vm_lifecycle.h"
#include "flutter/testing/dart_fixture.h"
#include "flutter/testing/dart_isolate_runner.h"
#include "flutter/testing/test_dart_native_resolver.h"
#include "flutter/testing/testing.h"
#include "fml/memory/ref_ptr.h"
#include "impeller/fixtures/texture.frag.h"
#include "impeller/fixtures/texture.vert.h"
#include "impeller/playground/playground_test.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/vertex_buffer_builder.h"
#include "gtest/gtest.h"
#include "third_party/imgui/imgui.h"
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◆ FML_USED_ON_EMBEDDER
#define FML_USED_ON_EMBEDDER |