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impeller::testing::RendererDartTest Class Reference
Inheritance diagram for impeller::testing::RendererDartTest:
impeller::PlaygroundTest flutter::testing::DartFixture impeller::Playground

Public Member Functions

 RendererDartTest ()
 
flutter::testing::AutoIsolateShutdownGetIsolate ()
 
std::shared_ptr< TextureGetRenderedTextureFromDart (const char *dart_function_name)
 Run a Dart function that's expected to create a texture and pass it back for rendering via drawToPlayground.
 
bool RunDartFunction (const char *dart_function_name)
 Invokes a Dart function.
 
bool RunDartFunctionWithWindowSize (const char *dart_function_name)
 Invokes a Dart function with the window's width and height as arguments.
 
bool RenderDartToPlayground (const char *dart_function_name)
 Call a dart function that produces a texture and render the result in the playground.
 
- Public Member Functions inherited from impeller::PlaygroundTest
 PlaygroundTest ()
 
virtual ~PlaygroundTest ()
 
void SetUp () override
 
void TearDown () override
 
PlaygroundBackend GetBackend () const
 
std::unique_ptr< fml::MappingOpenAssetAsMapping (std::string asset_name) const override
 
RuntimeStage::Map OpenAssetAsRuntimeStage (const char *asset_name) const
 
std::string GetWindowTitle () const override
 
- Public Member Functions inherited from impeller::Playground
 Playground (PlaygroundSwitches switches)
 
virtual ~Playground ()
 
void SetupContext (PlaygroundBackend backend, const PlaygroundSwitches &switches)
 
void SetupWindow ()
 
void TeardownWindow ()
 
bool IsPlaygroundEnabled () const
 
Point GetCursorPosition () const
 
ISize GetWindowSize () const
 
Point GetContentScale () const
 
Scalar GetSecondsElapsed () const
 Get the amount of time elapsed from the start of the playground's execution.
 
std::shared_ptr< ContextGetContext () const
 
std::shared_ptr< ContextMakeContext () const
 
bool OpenPlaygroundHere (const Renderer::RenderCallback &render_callback)
 
bool OpenPlaygroundHere (SinglePassCallback pass_callback)
 
std::shared_ptr< TextureCreateTextureForFixture (const char *fixture_name, bool enable_mipmapping=false) const
 
std::shared_ptr< TextureCreateTextureCubeForFixture (std::array< const char *, 6 > fixture_names) const
 
fml::Status SetCapabilities (const std::shared_ptr< Capabilities > &capabilities)
 
bool WillRenderSomething () const
 
- Public Member Functions inherited from flutter::testing::DartFixture
 DartFixture ()
 
 DartFixture (std::string kernel_filename, std::string elf_filename, std::string elf_split_filename)
 
virtual Settings CreateSettingsForFixture ()
 
void AddNativeCallback (const std::string &name, Dart_NativeFunction callback)
 
void AddFfiNativeCallback (const std::string &name, void *callback_ptr)
 

Additional Inherited Members

- Public Types inherited from impeller::Playground
using SinglePassCallback = std::function< bool(RenderPass &pass)>
 
- Static Public Member Functions inherited from impeller::Playground
static bool ShouldOpenNewPlaygrounds ()
 
static std::shared_ptr< CompressedImageLoadFixtureImageCompressed (std::shared_ptr< fml::Mapping > mapping)
 
static std::optional< DecompressedImageDecodeImageRGBA (const std::shared_ptr< CompressedImage > &compressed)
 
static std::shared_ptr< TextureCreateTextureForMapping (const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false)
 
static bool SupportsBackend (PlaygroundBackend backend)
 
- Protected Member Functions inherited from impeller::Playground
void SetWindowSize (ISize size)
 
- Protected Member Functions inherited from flutter::testing::DartFixture
void SetSnapshotsAndAssets (Settings &settings)
 
- Protected Attributes inherited from impeller::Playground
const PlaygroundSwitches switches_
 
- Protected Attributes inherited from flutter::testing::DartFixture
std::shared_ptr< TestDartNativeResolvernative_resolver_
 
ELFAOTSymbols split_aot_symbols_
 
std::string kernel_filename_
 
std::string elf_filename_
 
fml::UniqueFD assets_dir_
 
ELFAOTSymbols aot_symbols_
 

Detailed Description

Definition at line 42 of file renderer_dart_unittests.cc.

Constructor & Destructor Documentation

◆ RendererDartTest()

impeller::testing::RendererDartTest::RendererDartTest ( )
inline

Definition at line 45 of file renderer_dart_unittests.cc.

46 : settings_(CreateSettingsForFixture()),
47 vm_ref_(flutter::DartVMRef::Create(settings_)) {
49
50 current_task_runner_ = fml::MessageLoop::GetCurrent().GetTaskRunner();
51
52 isolate_ = CreateDartIsolate();
53 assert(isolate_);
54 assert(isolate_->get()->GetPhase() == flutter::DartIsolate::Phase::Running);
55
56 // Set up native callbacks.
57 //
58 // Note: The Dart isolate is configured (by
59 // `RendererDartTest::CreateDartIsolate`) to use the main thread, so
60 // there's no need for additional synchronization.
61 {
62 auto set_display_texture = [this](Dart_NativeArguments args) {
66 assert(texture != nullptr); // Should always be a valid pointer.
67 received_texture_ = texture->GetTexture();
68 };
69 AddNativeCallback("SetDisplayTexture",
70 CREATE_NATIVE_ENTRY(set_display_texture));
71 }
72 }
static DartVMRef Create(const Settings &settings, fml::RefPtr< const DartSnapshot > vm_snapshot=nullptr, fml::RefPtr< const DartSnapshot > isolate_snapshot=nullptr)
virtual Settings CreateSettingsForFixture()
void AddNativeCallback(const std::string &name, Dart_NativeFunction callback)
static void EnsureInitializedForCurrentThread()
fml::RefPtr< fml::TaskRunner > GetTaskRunner() const
static FML_EMBEDDER_ONLY MessageLoop & GetCurrent()
DART_EXPORT Dart_Handle Dart_GetNativeArgument(Dart_NativeArguments args, int index)
struct _Dart_NativeArguments * Dart_NativeArguments
Definition dart_api.h:3010
G_BEGIN_DECLS G_MODULE_EXPORT FlValue * args
FlTexture * texture
#define CREATE_NATIVE_ENTRY(native_entry)

Member Function Documentation

◆ GetIsolate()

flutter::testing::AutoIsolateShutdown * impeller::testing::RendererDartTest::GetIsolate ( )
inline

Definition at line 74 of file renderer_dart_unittests.cc.

74 {
75 // Sneak the context into the Flutter GPU API.
76 assert(GetContext() != nullptr);
78
79 InstantiateTestShaderLibrary(GetContext()->GetBackendType());
80
81 return isolate_.get();
82 }
static void SetOverrideContext(std::shared_ptr< impeller::Context > context)
Definition context.cc:21
std::shared_ptr< Context > GetContext() const
Definition playground.cc:89
static void InstantiateTestShaderLibrary(Context::BackendType backend_type)

◆ GetRenderedTextureFromDart()

std::shared_ptr< Texture > impeller::testing::RendererDartTest::GetRenderedTextureFromDart ( const char *  dart_function_name)
inline

Run a Dart function that's expected to create a texture and pass it back for rendering via drawToPlayground.

Definition at line 86 of file renderer_dart_unittests.cc.

87 {
88 bool success =
89 GetIsolate()->RunInIsolateScope([this, &dart_function_name]() -> bool {
94 tonic::ToDart(dart_function_name), 2, args))) {
95 return false;
96 }
97 return true;
98 });
99 if (!success) {
100 FML_LOG(ERROR) << "Failed to invoke dart test function:"
101 << dart_function_name;
102 return nullptr;
103 }
104 if (!received_texture_) {
105 FML_LOG(ERROR) << "Dart test function `" << dart_function_name
106 << "` did not invoke `drawToPlaygroundSurface`.";
107 return nullptr;
108 }
109 return received_texture_;
110 }
bool RunInIsolateScope(const std::function< bool(void)> &closure)
ISize GetWindowSize() const
flutter::testing::AutoIsolateShutdown * GetIsolate()
struct _Dart_Handle * Dart_Handle
Definition dart_api.h:258
DART_EXPORT DART_WARN_UNUSED_RESULT Dart_Handle Dart_Invoke(Dart_Handle target, Dart_Handle name, int number_of_arguments, Dart_Handle *arguments)
DART_EXPORT Dart_Handle Dart_RootLibrary(void)
#define FML_LOG(severity)
Definition logging.h:82
Dart_Handle ToDart(const T &object)
bool CheckAndHandleError(Dart_Handle handle)
Definition dart_error.cc:33
int32_t height
int32_t width
#define ERROR(message)

◆ RenderDartToPlayground()

bool impeller::testing::RendererDartTest::RenderDartToPlayground ( const char *  dart_function_name)
inline

Call a dart function that produces a texture and render the result in the playground.

If the playground isn't enabled, the function is simply run once in order to verify that it doesn't throw any unhandled exceptions.

Prepare pipeline.

Prepare vertex data.

Prepare sampler.

Render to playground.

Definition at line 151 of file renderer_dart_unittests.cc.

151 {
152 if (!IsPlaygroundEnabled()) {
153 // If the playground is not enabled, run the function instead to at least
154 // verify that it doesn't crash.
155 return RunDartFunctionWithWindowSize(dart_function_name);
156 }
157
158 auto context = GetContext();
159 assert(context != nullptr);
160
161 //------------------------------------------------------------------------------
162 /// Prepare pipeline.
163 ///
164
165 using TextureVS = TextureVertexShader;
166 using TextureFS = TextureFragmentShader;
167 using TexturePipelineBuilder = PipelineBuilder<TextureVS, TextureFS>;
168
169 auto pipeline_desc =
170 TexturePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
171 if (!pipeline_desc.has_value()) {
172 FML_LOG(ERROR) << "Failed to create default pipeline descriptor.";
173 return false;
174 }
175 pipeline_desc->SetSampleCount(SampleCount::kCount4);
176 pipeline_desc->SetStencilAttachmentDescriptors(std::nullopt);
177 pipeline_desc->SetDepthStencilAttachmentDescriptor(std::nullopt);
178 pipeline_desc->SetStencilPixelFormat(PixelFormat::kUnknown);
179 pipeline_desc->SetDepthPixelFormat(PixelFormat::kUnknown);
180
181 auto pipeline =
182 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
183 if (!pipeline || !pipeline->IsValid()) {
184 FML_LOG(ERROR) << "Failed to create default pipeline.";
185 return false;
186 }
187
188 //------------------------------------------------------------------------------
189 /// Prepare vertex data.
190 ///
191
192 VertexBufferBuilder<TextureVS::PerVertexData> texture_vtx_builder;
193
194 // Always stretch out the texture to fill the screen.
195
196 // clang-format off
197 texture_vtx_builder.AddVertices({
198 {{-0.5, -0.5, 0.0}, {0.0, 0.0}}, // 1
199 {{ 0.5, -0.5, 0.0}, {1.0, 0.0}}, // 2
200 {{ 0.5, 0.5, 0.0}, {1.0, 1.0}}, // 3
201 {{-0.5, -0.5, 0.0}, {0.0, 0.0}}, // 1
202 {{ 0.5, 0.5, 0.0}, {1.0, 1.0}}, // 3
203 {{-0.5, 0.5, 0.0}, {0.0, 1.0}}, // 4
204 });
205 // clang-format on
206
207 //------------------------------------------------------------------------------
208 /// Prepare sampler.
209 ///
210
211 const auto& sampler = context->GetSamplerLibrary()->GetSampler({});
212 if (!sampler) {
213 FML_LOG(ERROR) << "Failed to create default sampler.";
214 return false;
215 }
216
217 //------------------------------------------------------------------------------
218 /// Render to playground.
219 ///
220
221 SinglePassCallback callback = [&](RenderPass& pass) {
222 auto texture = GetRenderedTextureFromDart(dart_function_name);
223 if (!texture) {
224 return false;
225 }
226
227 auto buffer = HostBuffer::Create(context->GetResourceAllocator());
228
229 pass.SetVertexBuffer(texture_vtx_builder.CreateVertexBuffer(
230 *context->GetResourceAllocator()));
231
232 TextureVS::UniformBuffer uniforms;
233 uniforms.mvp = Matrix();
234 TextureVS::BindUniformBuffer(pass, buffer->EmplaceUniform(uniforms));
235 TextureFS::BindTextureContents(pass, texture, sampler);
236
237 pass.SetPipeline(pipeline);
238
239 if (!pass.Draw().ok()) {
240 return false;
241 }
242 return true;
243 };
245 }
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator)
bool IsPlaygroundEnabled() const
std::function< bool(RenderPass &pass)> SinglePassCallback
Definition playground.h:52
bool OpenPlaygroundHere(const Renderer::RenderCallback &render_callback)
bool RunDartFunctionWithWindowSize(const char *dart_function_name)
Invokes a Dart function with the window's width and height as arguments.
std::shared_ptr< Texture > GetRenderedTextureFromDart(const char *dart_function_name)
Run a Dart function that's expected to create a texture and pass it back for rendering via drawToPlay...
FlKeyEvent uint64_t FlKeyResponderAsyncCallback callback
static const uint8_t buffer[]

◆ RunDartFunction()

bool impeller::testing::RendererDartTest::RunDartFunction ( const char *  dart_function_name)
inline

Invokes a Dart function.

    Returns false if invoking the function failed or if any unhandled
    exceptions were thrown. 

Definition at line 116 of file renderer_dart_unittests.cc.

116 {
117 return GetIsolate()->RunInIsolateScope([&dart_function_name]() -> bool {
120 tonic::ToDart(dart_function_name), 0, nullptr))) {
121 return false;
122 }
123 return true;
124 });
125 }

◆ RunDartFunctionWithWindowSize()

bool impeller::testing::RendererDartTest::RunDartFunctionWithWindowSize ( const char *  dart_function_name)
inline

Invokes a Dart function with the window's width and height as arguments.

Returns false if invoking the function failed or if any unhandled exceptions were thrown.

Definition at line 132 of file renderer_dart_unittests.cc.

132 {
134 [this, &dart_function_name]() -> bool {
139 tonic::ToDart(dart_function_name), 2, args))) {
140 return false;
141 }
142 return true;
143 });
144 }

The documentation for this class was generated from the following file: