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AdditiveBlitter Class Referenceabstract
Inheritance diagram for AdditiveBlitter:
SkBlitter MaskAdditiveBlitter RunBasedAdditiveBlitter SafeRLEAdditiveBlitter

Public Member Functions

 ~AdditiveBlitter () override
 
virtual SkBlittergetRealBlitter (bool forceRealBlitter=false)=0
 
virtual void blitAntiH (int x, int y, const SkAlpha antialias[], int len)=0
 
virtual void blitAntiH (int x, int y, const SkAlpha alpha)=0
 
virtual void blitAntiH (int x, int y, int width, const SkAlpha alpha)=0
 
void blitAntiH (int x, int y, const SkAlpha antialias[], const int16_t runs[]) override
 
void blitV (int x, int y, int height, SkAlpha alpha) override
 Blit a vertical run of pixels with a constant alpha value.
 
void blitH (int x, int y, int width) override
 Blit a horizontal run of one or more pixels.
 
void blitRect (int x, int y, int width, int height) override
 Blit a solid rectangle one or more pixels wide.
 
void blitAntiRect (int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha) override
 
virtual int getWidth ()=0
 
virtual void flush_if_y_changed (SkFixed y, SkFixed nextY)=0
 
- Public Member Functions inherited from SkBlitter
virtual ~SkBlitter ()
 
void blitFatAntiRect (const SkRect &rect)
 
virtual void blitMask (const SkMask &, const SkIRect &clip)
 
virtual void blitAntiH2 (int x, int y, U8CPU a0, U8CPU a1)
 
virtual void blitAntiV2 (int x, int y, U8CPU a0, U8CPU a1)
 
virtual bool isNullBlitter () const
 
virtual int requestRowsPreserved () const
 
virtual void * allocBlitMemory (size_t sz)
 
void blitRectRegion (const SkIRect &rect, const SkRegion &clip)
 
void blitRegion (const SkRegion &clip)
 

Additional Inherited Members

- Static Public Member Functions inherited from SkBlitter
static bool UseLegacyBlitter (const SkPixmap &, const SkPaint &, const SkMatrix &)
 
static SkBlitterChoose (const SkPixmap &dst, const SkMatrix &ctm, const SkPaint &paint, SkArenaAlloc *, bool drawCoverage, sk_sp< SkShader > clipShader, const SkSurfaceProps &props)
 
static SkBlitterChooseSprite (const SkPixmap &dst, const SkPaint &, const SkPixmap &src, int left, int top, SkArenaAlloc *, sk_sp< SkShader > clipShader)
 
- Protected Attributes inherited from SkBlitter
SkAutoMalloc fBlitMemory
 

Detailed Description

Definition at line 99 of file SkScan_AAAPath.cpp.

Constructor & Destructor Documentation

◆ ~AdditiveBlitter()

AdditiveBlitter::~AdditiveBlitter ( )
inlineoverride

Definition at line 101 of file SkScan_AAAPath.cpp.

101{}

Member Function Documentation

◆ blitAntiH() [1/4]

virtual void AdditiveBlitter::blitAntiH ( int  x,
int  y,
const SkAlpha  alpha 
)
pure virtual

◆ blitAntiH() [2/4]

void AdditiveBlitter::blitAntiH ( int  x,
int  y,
const SkAlpha  antialias[],
const int16_t  runs[] 
)
inlineoverridevirtual

Blit a horizontal run of antialiased pixels; runs[] is a sparse zero-terminated run-length encoding of spans of constant alpha values. The runs[] and antialias[] work together to represent long runs of pixels with the same alphas. The runs[] contains the number of pixels with the same alpha, and antialias[] contain the coverage value for that number of pixels. The runs[] (and antialias[]) are encoded in a clever way. The runs array is zero terminated, and has enough entries for each pixel plus one, in most cases some of the entries will not contain valid data. An entry in the runs array contains the number of pixels (np) that have the same alpha value. The next np value is found np entries away. For example, if runs[0] = 7, then the next valid entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88. This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45.

Implements SkBlitter.

Definition at line 109 of file SkScan_AAAPath.cpp.

109 {
110 SkDEBUGFAIL("Please call real blitter's blitAntiH instead.");
111 }
#define SkDEBUGFAIL(message)
Definition SkAssert.h:118

◆ blitAntiH() [3/4]

virtual void AdditiveBlitter::blitAntiH ( int  x,
int  y,
const SkAlpha  antialias[],
int  len 
)
pure virtual

◆ blitAntiH() [4/4]

virtual void AdditiveBlitter::blitAntiH ( int  x,
int  y,
int  width,
const SkAlpha  alpha 
)
pure virtual

◆ blitAntiRect()

void AdditiveBlitter::blitAntiRect ( int  x,
int  y,
int  width,
int  height,
SkAlpha  leftAlpha,
SkAlpha  rightAlpha 
)
inlineoverridevirtual

Blit a rectangle with one alpha-blended column on the left, width (zero or more) opaque pixels, and one alpha-blended column on the right. The result will always be at least two pixels wide.

Default implementation doesn't check for easy optimizations such as alpha == 255; also uses blitV(), which some subclasses may not support.

Reimplemented from SkBlitter.

Reimplemented in MaskAdditiveBlitter.

Definition at line 125 of file SkScan_AAAPath.cpp.

126 {
127 SkDEBUGFAIL("Please call real blitter's blitAntiRect instead.");
128 }

◆ blitH()

void AdditiveBlitter::blitH ( int  x,
int  y,
int  width 
)
inlineoverridevirtual

Blit a horizontal run of one or more pixels.

Implements SkBlitter.

Definition at line 117 of file SkScan_AAAPath.cpp.

117 {
118 SkDEBUGFAIL("Please call real blitter's blitH instead.");
119 }

◆ blitRect()

void AdditiveBlitter::blitRect ( int  x,
int  y,
int  width,
int  height 
)
inlineoverridevirtual

Blit a solid rectangle one or more pixels wide.

Reimplemented from SkBlitter.

Reimplemented in MaskAdditiveBlitter.

Definition at line 121 of file SkScan_AAAPath.cpp.

121 {
122 SkDEBUGFAIL("Please call real blitter's blitRect instead.");
123 }

◆ blitV()

void AdditiveBlitter::blitV ( int  x,
int  y,
int  height,
SkAlpha  alpha 
)
inlineoverridevirtual

Blit a vertical run of pixels with a constant alpha value.

Reimplemented from SkBlitter.

Reimplemented in MaskAdditiveBlitter.

Definition at line 113 of file SkScan_AAAPath.cpp.

113 {
114 SkDEBUGFAIL("Please call real blitter's blitV instead.");
115 }

◆ flush_if_y_changed()

virtual void AdditiveBlitter::flush_if_y_changed ( SkFixed  y,
SkFixed  nextY 
)
pure virtual

◆ getRealBlitter()

virtual SkBlitter * AdditiveBlitter::getRealBlitter ( bool  forceRealBlitter = false)
pure virtual

◆ getWidth()

virtual int AdditiveBlitter::getWidth ( )
pure virtual

The documentation for this class was generated from the following file: