Flutter Engine
The Flutter Engine
|
#include <SkBlitter.h>
Public Member Functions | |
SkBlitter * | apply (SkBlitter *blitter, const SkRegion *clip, const SkIRect *bounds=nullptr) |
Factory to set up the appropriate most-efficient wrapper blitter to apply a clip. Returns a pointer to a member, so lifetime must be managed carefully.
Definition at line 282 of file SkBlitter.h.
SkBlitter * SkBlitterClipper::apply | ( | SkBlitter * | blitter, |
const SkRegion * | clip, | ||
const SkIRect * | bounds = nullptr |
||
) |
Definition at line 626 of file SkBlitter.cpp.