Flutter Engine
The Flutter Engine
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#include <SkBlitter.h>
Public Member Functions | |
void | init (SkBlitter *blitter, const SkIRect &clipRect) |
void | blitH (int x, int y, int width) override |
Blit a horizontal run of one or more pixels. More... | |
void | blitAntiH (int x, int y, const SkAlpha[], const int16_t runs[]) override |
void | blitV (int x, int y, int height, SkAlpha alpha) override |
Blit a vertical run of pixels with a constant alpha value. More... | |
void | blitRect (int x, int y, int width, int height) override |
Blit a solid rectangle one or more pixels wide. More... | |
void | blitAntiRect (int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha) override |
void | blitMask (const SkMask &, const SkIRect &clip) override |
int | requestRowsPreserved () const override |
void * | allocBlitMemory (size_t sz) override |
Public Member Functions inherited from SkBlitter | |
virtual | ~SkBlitter () |
virtual void | blitH (int x, int y, int width)=0 |
Blit a horizontal run of one or more pixels. More... | |
virtual void | blitAntiH (int x, int y, const SkAlpha antialias[], const int16_t runs[])=0 |
virtual void | blitV (int x, int y, int height, SkAlpha alpha) |
Blit a vertical run of pixels with a constant alpha value. More... | |
virtual void | blitRect (int x, int y, int width, int height) |
Blit a solid rectangle one or more pixels wide. More... | |
virtual void | blitAntiRect (int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha) |
void | blitFatAntiRect (const SkRect &rect) |
virtual void | blitMask (const SkMask &, const SkIRect &clip) |
virtual void | blitAntiH2 (int x, int y, U8CPU a0, U8CPU a1) |
virtual void | blitAntiV2 (int x, int y, U8CPU a0, U8CPU a1) |
virtual bool | isNullBlitter () const |
virtual int | requestRowsPreserved () const |
virtual void * | allocBlitMemory (size_t sz) |
void | blitRectRegion (const SkIRect &rect, const SkRegion &clip) |
void | blitRegion (const SkRegion &clip) |
Additional Inherited Members | |
Static Public Member Functions inherited from SkBlitter | |
static bool | UseLegacyBlitter (const SkPixmap &, const SkPaint &, const SkMatrix &) |
static SkBlitter * | Choose (const SkPixmap &dst, const SkMatrix &ctm, const SkPaint &paint, SkArenaAlloc *, bool drawCoverage, sk_sp< SkShader > clipShader, const SkSurfaceProps &props) |
static SkBlitter * | ChooseSprite (const SkPixmap &dst, const SkPaint &, const SkPixmap &src, int left, int top, SkArenaAlloc *, sk_sp< SkShader > clipShader) |
Protected Attributes inherited from SkBlitter | |
SkAutoMalloc | fBlitMemory |
Wraps another (real) blitter, and ensures that the real blitter is only called with coordinates that have been clipped by the specified clipRect. This means the caller need not perform the clipping ahead of time.
Definition at line 182 of file SkBlitter.h.
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inlineoverridevirtual |
This function allocates memory for the blitter that the blitter then owns. The memory can be used by the calling function at will, but it will be released when the blitter's destructor is called. This function returns nullptr if no persistent memory is needed by the blitter.
Reimplemented from SkBlitter.
Definition at line 202 of file SkBlitter.h.
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overridevirtual |
Blit a horizontal run of antialiased pixels; runs[] is a sparse zero-terminated run-length encoding of spans of constant alpha values. The runs[] and antialias[] work together to represent long runs of pixels with the same alphas. The runs[] contains the number of pixels with the same alpha, and antialias[] contain the coverage value for that number of pixels. The runs[] (and antialias[]) are encoded in a clever way. The runs array is zero terminated, and has enough entries for each pixel plus one, in most cases some of the entries will not contain valid data. An entry in the runs array contains the number of pixels (np) that have the same alpha value. The next np value is found np entries away. For example, if runs[0] = 7, then the next valid entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88. This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45.
Implements SkBlitter.
Definition at line 379 of file SkBlitter.cpp.
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overridevirtual |
Blit a rectangle with one alpha-blended column on the left, width (zero or more) opaque pixels, and one alpha-blended column on the right. The result will always be at least two pixels wide.
Default implementation doesn't check for easy optimizations such as alpha == 255; also uses blitV(), which some subclasses may not support.
Reimplemented from SkBlitter.
Definition at line 448 of file SkBlitter.cpp.
Blit a horizontal run of one or more pixels.
Implements SkBlitter.
Definition at line 357 of file SkBlitter.cpp.
Blit a pattern of pixels defined by a rectangle-clipped mask; typically used for text.
Reimplemented from SkBlitter.
Definition at line 479 of file SkBlitter.cpp.
Blit a solid rectangle one or more pixels wide.
Reimplemented from SkBlitter.
Definition at line 439 of file SkBlitter.cpp.
Blit a vertical run of pixels with a constant alpha value.
Reimplemented from SkBlitter.
Definition at line 417 of file SkBlitter.cpp.
Definition at line 184 of file SkBlitter.h.
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inlineoverridevirtual |
Special methods for blitters that can blit more than one row at a time. This function returns the number of rows that this blitter could optimally process at a time. It is still required to support blitting one scanline at a time.
Reimplemented from SkBlitter.
Definition at line 198 of file SkBlitter.h.