Flutter Engine
The Flutter Engine
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#include <color_source_contents.h>
Public Member Functions | |
ColorSourceContents () | |
~ColorSourceContents () override | |
void | SetGeometry (std::shared_ptr< Geometry > geometry) |
Set the geometry that this contents will use to render. More... | |
const std::shared_ptr< Geometry > & | GetGeometry () const |
Get the geometry that this contents will use to render. More... | |
void | SetEffectTransform (Matrix matrix) |
Set the effect transform for this color source. More... | |
const Matrix & | GetInverseEffectTransform () const |
Set the inverted effect transform for this color source. More... | |
void | SetOpacityFactor (Scalar opacity) |
Set the opacity factor for this color source. More... | |
Scalar | GetOpacityFactor () const |
Get the opacity factor for this color source. More... | |
virtual bool | IsSolidColor () const |
std::optional< Rect > | GetCoverage (const Entity &entity) const override |
Get the area of the render pass that will be affected when this contents is rendered. More... | |
bool | CanInheritOpacity (const Entity &entity) const override |
Whether or not this contents can accept the opacity peephole optimization. More... | |
void | SetInheritedOpacity (Scalar opacity) override |
Inherit the provided opacity. More... | |
Public Member Functions inherited from impeller::Contents | |
Contents () | |
virtual | ~Contents () |
virtual void | PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale) |
Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More... | |
virtual bool | Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0 |
virtual std::optional< Rect > | GetCoverage (const Entity &entity) const =0 |
Get the area of the render pass that will be affected when this contents is rendered. More... | |
void | SetCoverageHint (std::optional< Rect > coverage_hint) |
Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage() . More... | |
const std::optional< Rect > & | GetCoverageHint () const |
virtual bool | IsOpaque () const |
Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More... | |
virtual ClipCoverage | GetClipCoverage (const Entity &entity, const std::optional< Rect > ¤t_clip_coverage) const |
Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More... | |
virtual std::optional< Snapshot > | RenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity) . More... | |
virtual bool | ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const |
std::optional< Size > | GetColorSourceSize () const |
Return the color source's intrinsic size, if available. More... | |
void | SetColorSourceSize (Size size) |
virtual bool | CanInheritOpacity (const Entity &entity) const |
Whether or not this contents can accept the opacity peephole optimization. More... | |
virtual void | SetInheritedOpacity (Scalar opacity) |
Inherit the provided opacity. More... | |
virtual std::optional< Color > | AsBackgroundColor (const Entity &entity, ISize target_size) const |
Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More... | |
virtual const FilterContents * | AsFilter () const |
Cast to a filter. Returns nullptr if this Contents is not a filter. More... | |
virtual bool | ApplyColorFilter (const ColorFilterProc &color_filter_proc) |
If possible, applies a color filter to this contents inputs on the CPU. More... | |
Protected Types | |
using | BindFragmentCallback = std::function< bool(RenderPass &pass)> |
using | PipelineBuilderMethod = std::shared_ptr< Pipeline< PipelineDescriptor > >(impeller::ContentContext::*)(ContentContextOptions) const |
using | PipelineBuilderCallback = std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >(ContentContextOptions)> |
using | CreateGeometryCallback = std::function< GeometryResult(const ContentContext &renderer, const Entity &entity, RenderPass &pass, const Geometry &geom)> |
Protected Member Functions | |
template<typename VertexShaderT > | |
bool | DrawGeometry (const ContentContext &renderer, const Entity &entity, RenderPass &pass, const PipelineBuilderCallback &pipeline_callback, typename VertexShaderT::FrameInfo frame_info, const BindFragmentCallback &bind_fragment_callback, bool force_stencil=false, const CreateGeometryCallback &create_geom_callback=DefaultCreateGeometryCallback) const |
Static Protected Member Functions | |
static GeometryResult | DefaultCreateGeometryCallback (const ContentContext &renderer, const Entity &entity, RenderPass &pass, const Geometry &geom) |
Additional Inherited Members | |
Public Types inherited from impeller::Contents | |
using | ColorFilterProc = std::function< Color(Color)> |
using | RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> |
using | CoverageProc = std::function< std::optional< Rect >(const Entity &entity)> |
Static Public Member Functions inherited from impeller::Contents | |
static std::shared_ptr< Contents > | MakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc) |
Color sources are geometry-ignostic Contents
capable of shading any area defined by an impeller::Geometry
. Conceptually, impeller::ColorSourceContents
implement a particular color shading behavior.
This separation of concerns between geometry and color source output allows Impeller to handle most possible draw combinations in a consistent way. For example: There are color sources for handling solid colors, gradients, textures, custom runtime effects, and even 3D scenes.
There are some special rendering exceptions that deviate from this pattern and cross geometry and color source concerns, such as text atlas and image atlas rendering. Special Contents
exist for rendering these behaviors which don't implement ColorSourceContents
.
impeller::Geometry
Definition at line 37 of file color_source_contents.h.
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protected |
Definition at line 109 of file color_source_contents.h.
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protected |
Definition at line 115 of file color_source_contents.h.
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protected |
Definition at line 112 of file color_source_contents.h.
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protected |
Definition at line 110 of file color_source_contents.h.
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default |
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overridedefault |
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overridevirtual |
Whether or not this contents can accept the opacity peephole optimization.
By default all contents return false. Contents are responsible for determining whether or not their own geometries intersect in a way that makes accepting opacity impossible. It is always safe to return false, especially if computing overlap would be computationally expensive.
Reimplemented from impeller::Contents.
Reimplemented in impeller::RuntimeEffectContents.
Definition at line 49 of file color_source_contents.cc.
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inlinestaticprotected |
Definition at line 121 of file color_source_contents.h.
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inlineprotected |
Stencil preparation draw.
Cover draw.
Definition at line 130 of file color_source_contents.h.
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overridevirtual |
Get the area of the render pass that will be affected when this contents is rendered.
During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.
std::nullopt
result means that rendering this contents has no effect on the output color. Implements impeller::Contents.
Reimplemented in impeller::SolidColorContents.
Definition at line 44 of file color_source_contents.cc.
const std::shared_ptr< Geometry > & impeller::ColorSourceContents::GetGeometry | ( | ) | const |
Get the geometry that this contents will use to render.
Definition at line 20 of file color_source_contents.cc.
const Matrix & impeller::ColorSourceContents::GetInverseEffectTransform | ( | ) | const |
Set the inverted effect transform for this color source.
When the effect transform is set via `SetEffectTransform`, the value is inverted upon storage. The reason for this is that most color sources internally use the inverted transform.
SetEffectTransform
.SetEffectTransform
Definition at line 36 of file color_source_contents.cc.
Scalar impeller::ColorSourceContents::GetOpacityFactor | ( | ) | const |
Get the opacity factor for this color source.
This value is is factored into the output of the color source in addition to opacity information that may be supplied any other inputs.
Contents
.Contents::CanInheritOpacity
Definition at line 28 of file color_source_contents.cc.
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virtual |
Reimplemented in impeller::SolidColorContents.
Definition at line 40 of file color_source_contents.cc.
void impeller::ColorSourceContents::SetEffectTransform | ( | Matrix | matrix | ) |
Set the effect transform for this color source.
The effect transform is a transform matrix that is applied to the shaded color output and does not impact geometry in any way. For example: With repeat tiling, any gradient or `TiledTextureContents` could be used with an effect transform to inexpensively draw an infinite scrolling background pattern.
Definition at line 32 of file color_source_contents.cc.
void impeller::ColorSourceContents::SetGeometry | ( | std::shared_ptr< Geometry > | geometry | ) |
Set the geometry that this contents will use to render.
Definition at line 16 of file color_source_contents.cc.
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overridevirtual |
Inherit the provided opacity.
Use of this method is invalid if CanAcceptOpacity returns false.
Reimplemented from impeller::Contents.
Definition at line 53 of file color_source_contents.cc.
void impeller::ColorSourceContents::SetOpacityFactor | ( | Scalar | opacity | ) |
Set the opacity factor for this color source.
Definition at line 24 of file color_source_contents.cc.