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The Flutter Engine
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#include "src/gpu/graphite/render/PerEdgeAAQuadRenderStep.h"
#include "src/base/SkVx.h"
#include "src/core/SkRRectPriv.h"
#include "src/gpu/graphite/DrawParams.h"
#include "src/gpu/graphite/DrawWriter.h"
#include "src/gpu/graphite/render/CommonDepthStencilSettings.h"
Go to the source code of this file.
Classes | |
struct | skgpu::graphite::Vertex |
Namespaces | |
namespace | skgpu |
namespace | skgpu::graphite |
Functions | |
static bool | skgpu::graphite::is_clockwise (const EdgeAAQuad &quad) |
static void | skgpu::graphite::write_index_buffer (VertexWriter writer) |
static void | skgpu::graphite::write_vertex_buffer (VertexWriter writer) |
Variables | |
static constexpr int | skgpu::graphite::kCornerVertexCount = 4 |
static constexpr int | skgpu::graphite::kVertexCount = 4 * kCornerVertexCount |
static constexpr int | skgpu::graphite::kIndexCount = 29 |