5#ifndef FLUTTER_IMPELLER_PLAYGROUND_IMGUI_IMGUI_IMPL_IMPELLER_H_
6#define FLUTTER_IMPELLER_PLAYGROUND_IMGUI_IMGUI_IMPL_IMPELLER_H_
10#include "third_party/imgui/imgui.h"
20 const std::shared_ptr<impeller::Context>& context);
25 ImDrawData* draw_data,
Render passes encode render commands directed as one specific render target into an underlying comman...
IMGUI_IMPL_API void ImGui_ImplImpeller_Shutdown()
IMGUI_IMPL_API bool ImGui_ImplImpeller_Init(const std::shared_ptr< impeller::Context > &context)
IMGUI_IMPL_API void ImGui_ImplImpeller_RenderDrawData(ImDrawData *draw_data, impeller::RenderPass &renderpass)