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PublicPrecompile.h File Reference
#include "include/gpu/graphite/GraphiteTypes.h"

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Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Functions

void skgpu::graphite::Precompile (Context *context, const PaintOptions &options, DrawTypeFlags drawTypes)
 
bool skgpu::graphite::Precompile (Context *context, RuntimeEffectDictionary *rteDict, const GraphicsPipelineDesc &pipelineDesc, const RenderPassDesc &renderPassDesc)