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SkA8_Coverage_Blitter Class Reference

#include <SkBlitter_A8.h>

Inheritance diagram for SkA8_Coverage_Blitter:
SkBlitter

Public Member Functions

 SkA8_Coverage_Blitter (const SkPixmap &device, const SkPaint &paint)
 
void blitH (int x, int y, int width) override
 Blit a horizontal run of one or more pixels. More...
 
void blitAntiH (int x, int y, const SkAlpha antialias[], const int16_t runs[]) override
 
void blitV (int x, int y, int height, SkAlpha alpha) override
 Blit a vertical run of pixels with a constant alpha value. More...
 
void blitRect (int x, int y, int width, int height) override
 Blit a solid rectangle one or more pixels wide. More...
 
void blitMask (const SkMask &, const SkIRect &) override
 
- Public Member Functions inherited from SkBlitter
virtual ~SkBlitter ()
 
virtual void blitH (int x, int y, int width)=0
 Blit a horizontal run of one or more pixels. More...
 
virtual void blitAntiH (int x, int y, const SkAlpha antialias[], const int16_t runs[])=0
 
virtual void blitV (int x, int y, int height, SkAlpha alpha)
 Blit a vertical run of pixels with a constant alpha value. More...
 
virtual void blitRect (int x, int y, int width, int height)
 Blit a solid rectangle one or more pixels wide. More...
 
virtual void blitAntiRect (int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha)
 
void blitFatAntiRect (const SkRect &rect)
 
virtual void blitMask (const SkMask &, const SkIRect &clip)
 
virtual void blitAntiH2 (int x, int y, U8CPU a0, U8CPU a1)
 
virtual void blitAntiV2 (int x, int y, U8CPU a0, U8CPU a1)
 
virtual bool isNullBlitter () const
 
virtual int requestRowsPreserved () const
 
virtual void * allocBlitMemory (size_t sz)
 
void blitRectRegion (const SkIRect &rect, const SkRegion &clip)
 
void blitRegion (const SkRegion &clip)
 

Additional Inherited Members

- Static Public Member Functions inherited from SkBlitter
static bool UseLegacyBlitter (const SkPixmap &, const SkPaint &, const SkMatrix &)
 
static SkBlitterChoose (const SkPixmap &dst, const SkMatrix &ctm, const SkPaint &paint, SkArenaAlloc *, bool drawCoverage, sk_sp< SkShader > clipShader, const SkSurfaceProps &props)
 
static SkBlitterChooseSprite (const SkPixmap &dst, const SkPaint &, const SkPixmap &src, int left, int top, SkArenaAlloc *, sk_sp< SkShader > clipShader)
 
- Protected Attributes inherited from SkBlitter
SkAutoMalloc fBlitMemory
 

Detailed Description

Definition at line 26 of file SkBlitter_A8.h.

Constructor & Destructor Documentation

◆ SkA8_Coverage_Blitter()

SkA8_Coverage_Blitter::SkA8_Coverage_Blitter ( const SkPixmap device,
const SkPaint paint 
)

Definition at line 23 of file SkBlitter_A8.cpp.

24 : fDevice(device)
25{
26 SkASSERT(nullptr == paint.getShader());
27 SkASSERT(nullptr == paint.getColorFilter());
28}
#define SkASSERT(cond)
Definition: SkAssert.h:116
const Paint & paint
Definition: color_source.cc:38
VkDevice device
Definition: main.cc:53

Member Function Documentation

◆ blitAntiH()

void SkA8_Coverage_Blitter::blitAntiH ( int  x,
int  y,
const SkAlpha  antialias[],
const int16_t  runs[] 
)
overridevirtual

Blit a horizontal run of antialiased pixels; runs[] is a sparse zero-terminated run-length encoding of spans of constant alpha values. The runs[] and antialias[] work together to represent long runs of pixels with the same alphas. The runs[] contains the number of pixels with the same alpha, and antialias[] contain the coverage value for that number of pixels. The runs[] (and antialias[]) are encoded in a clever way. The runs array is zero terminated, and has enough entries for each pixel plus one, in most cases some of the entries will not contain valid data. An entry in the runs array contains the number of pixels (np) that have the same alpha value. The next np value is found np entries away. For example, if runs[0] = 7, then the next valid entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88. This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45.

Implements SkBlitter.

Definition at line 30 of file SkBlitter_A8.cpp.

31 {
32 uint8_t* device = fDevice.writable_addr8(x, y);
33 SkDEBUGCODE(int totalCount = 0;)
34
35 for (;;) {
36 int count = runs[0];
37 SkASSERT(count >= 0);
38 if (count == 0) {
39 return;
40 }
41 if (antialias[0]) {
42 memset(device, antialias[0], count);
43 }
44 runs += count;
45 antialias += count;
46 device += count;
47
48 SkDEBUGCODE(totalCount += count;)
49 }
50 SkASSERT(fDevice.width() == totalCount);
51}
int count
Definition: FontMgrTest.cpp:50
SkDEBUGCODE(SK_SPI) SkThreadID SkGetThreadID()
int width() const
Definition: SkPixmap.h:160
uint8_t * writable_addr8(int x, int y) const
Definition: SkPixmap.h:508
double y
double x

◆ blitH()

void SkA8_Coverage_Blitter::blitH ( int  x,
int  y,
int  width 
)
overridevirtual

Blit a horizontal run of one or more pixels.

Implements SkBlitter.

Definition at line 53 of file SkBlitter_A8.cpp.

53 {
54 memset(fDevice.writable_addr8(x, y), 0xFF, width);
55}
int32_t width

◆ blitMask()

void SkA8_Coverage_Blitter::blitMask ( const SkMask mask,
const SkIRect clip 
)
overridevirtual

Blit a pattern of pixels defined by a rectangle-clipped mask; typically used for text.

Reimplemented from SkBlitter.

Definition at line 79 of file SkBlitter_A8.cpp.

79 {
80 if (SkMask::kA8_Format != mask.fFormat) {
81 this->SkBlitter::blitMask(mask, clip);
82 return;
83 }
84
85 int x = clip.fLeft;
86 int y = clip.fTop;
87 int width = clip.width();
88 int height = clip.height();
89
90 uint8_t* dst = fDevice.writable_addr8(x, y);
91 const uint8_t* src = mask.getAddr8(x, y);
92 const size_t srcRB = mask.fRowBytes;
93 const size_t dstRB = fDevice.rowBytes();
94
95 while (--height >= 0) {
96 memcpy(dst, src, width);
97 dst += dstRB;
98 src += srcRB;
99 }
100}
static SkPath clip(const SkPath &path, const SkHalfPlane &plane)
Definition: SkPath.cpp:3892
virtual void blitMask(const SkMask &, const SkIRect &clip)
Definition: SkBlitter.cpp:201
size_t rowBytes() const
Definition: SkPixmap.h:145
dst
Definition: cp.py:12
int32_t height
const uint32_t fRowBytes
Definition: SkMask.h:43
@ kA8_Format
8bits per pixel mask (e.g. antialiasing)
Definition: SkMask.h:28
const uint8_t * getAddr8(int x, int y) const
Definition: SkMask.h:79
const Format fFormat
Definition: SkMask.h:44

◆ blitRect()

void SkA8_Coverage_Blitter::blitRect ( int  x,
int  y,
int  width,
int  height 
)
overridevirtual

Blit a solid rectangle one or more pixels wide.

Reimplemented from SkBlitter.

Definition at line 70 of file SkBlitter_A8.cpp.

70 {
71 uint8_t* dst = fDevice.writable_addr8(x, y);
72 const size_t dstRB = fDevice.rowBytes();
73 while (--height >= 0) {
74 memset(dst, 0xFF, width);
75 dst += dstRB;
76 }
77}

◆ blitV()

void SkA8_Coverage_Blitter::blitV ( int  x,
int  y,
int  height,
SkAlpha  alpha 
)
overridevirtual

Blit a vertical run of pixels with a constant alpha value.

Reimplemented from SkBlitter.

Definition at line 57 of file SkBlitter_A8.cpp.

57 {
58 if (0 == alpha) {
59 return;
60 }
61
62 uint8_t* dst = fDevice.writable_addr8(x, y);
63 const size_t dstRB = fDevice.rowBytes();
64 while (--height >= 0) {
65 *dst = alpha;
66 dst += dstRB;
67 }
68}

The documentation for this class was generated from the following files: