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third_party
skia
include
gpu
graphite
ImageProvider.h
Go to the documentation of this file.
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/*
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* Copyright 2022 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skgpu_graphite_ImageProvider_DEFINED
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#define skgpu_graphite_ImageProvider_DEFINED
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#include "
include/core/SkImage.h
"
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#include "
include/core/SkRefCnt.h
"
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namespace
skgpu::graphite
{
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class
Recorder
;
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/*
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* This class provides a centralized location for clients to perform any caching of images
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* they desire. Whenever Graphite encounters an SkImage which is not Graphite-backed
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* it will call ImageProvider::findOrCreate. The client's derived version of this class should
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* return a Graphite-backed version of the provided SkImage that meets the specified
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* requirements.
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*
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* Skia requires that 'findOrCreate' return a Graphite-backed image that preserves the
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* dimensions and alpha type of the original image. The bit depth of the
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* individual channels can change (e.g., 4444 -> 8888 is allowed) as well as the channels - as
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* long as the returned image has a superset of the original image's channels
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* (e.g., 565 -> 8888 opaque is allowed).
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*
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* Wrt mipmapping, the returned image can have different mipmap settings than requested. If
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* mipmapping was requested but not returned, the sampling level will be reduced to linear.
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* If the requirements are not met by the returned image (modulo the flexibility wrt mipmapping)
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* Graphite will drop the draw.
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*
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* All returned images must be backed by textures that have a TopLeft origin. If Skia is used to
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* create the texture (e.g. using makeTextureImage) then this is always guaranteed. If the client
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* returns a texture they created themselves and wrapped in Skia, they must ensure that texture has
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* a TopLeft origin.
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*
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* Note: by default, Graphite will not perform any caching of images
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*
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* Threading concerns:
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* If the same ImageProvider is given to multiple Recorders it is up to the
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* client to handle any required thread synchronization. This is not limited to just
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* restricting access to whatever map a derived class may have but extends to ensuring
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* that an image created on one Recorder has had its creation work submitted before it
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* is used by any work submitted by another Recording. Please note, this requirement
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* (re the submission of creation work and image usage on different threads) is common to all
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* graphite SkImages and isn't unique to SkImages returned by the ImageProvider.
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*
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* TODO(b/240996632): add documentation re shutdown order.
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* TODO(b/240997067): add unit tests
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*/
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class
SK_API
ImageProvider
:
public
SkRefCnt
{
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public
:
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// If the client's derived class already has a Graphite-backed image that has the same
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// contents as 'image' and meets the requirements, then it can be returned.
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// makeTextureImage can always be called to create an acceptable Graphite-backed image
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// which could then be cached.
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virtual
sk_sp<SkImage>
findOrCreate
(
Recorder
* recorder,
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const
SkImage
*
image
,
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SkImage::RequiredProperties
) = 0;
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};
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}
// namespace skgpu::graphite
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#endif
// skgpu_graphite_ImageProvider_DEFINED
SK_API
#define SK_API
Definition:
SkAPI.h:35
SkImage.h
SkRefCnt.h
SkImage
Definition:
SkImage.h:272
SkRefCnt
Definition:
SkRefCnt.h:119
sk_sp< SkImage >
skgpu::graphite::ImageProvider
Definition:
ImageProvider.h:55
skgpu::graphite::ImageProvider::findOrCreate
virtual sk_sp< SkImage > findOrCreate(Recorder *recorder, const SkImage *image, SkImage::RequiredProperties)=0
skgpu::graphite::Recorder
Definition:
Recorder.h:75
SkRecords::image
sk_sp< const SkImage > image
Definition:
SkRecords.h:269
skgpu::graphite
Definition:
BoundsManagerBench.cpp:27
SkImage::RequiredProperties
Definition:
SkImage.h:737
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