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Canvas_drawVertices_2.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Canvas_drawVertices_2, 256, 256, false, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Canvas_drawVertices_2  ,
256  ,
256  ,
false  ,
 
)

Definition at line 5 of file Canvas_drawVertices_2.cpp.

5 {
6void draw(SkCanvas* canvas) {
8 SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };
9 SkPoint texs[] = { { 0, 0 }, { 0, 250 }, { 250, 250 }, { 250, 0 } };
11 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4, SkTileMode::kClamp));
13 std::size(points), points, texs, colors);
14 canvas->drawVertices(vertices, SkBlendMode::kDarken, paint);
15}
16} // END FIDDLE
static const int points[]
@ kDarken
rc = s + d - max(s*da, d*sa), ra = kSrcOver
constexpr SkColor SK_ColorYELLOW
Definition SkColor.h:139
uint32_t SkColor
Definition SkColor.h:37
constexpr SkColor SK_ColorCYAN
Definition SkColor.h:143
constexpr SkColor SK_ColorBLUE
Definition SkColor.h:135
constexpr SkColor SK_ColorRED
Definition SkColor.h:126
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawVertices(const SkVertices *vertices, SkBlendMode mode, const SkPaint &paint)
static sk_sp< SkShader > MakeLinear(const SkPoint pts[2], const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
static sk_sp< SkVertices > MakeCopy(VertexMode mode, int vertexCount, const SkPoint positions[], const SkPoint texs[], const SkColor colors[], int indexCount, const uint16_t indices[])
@ kTriangleFan_VertexMode
Definition SkVertices.h:33
const Paint & paint
PODArray< SkRect > texs
Definition SkRecords.h:333
PODArray< SkColor > colors
Definition SkRecords.h:276