Flutter Engine
The Flutter Engine
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#import "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalImpeller.h"
#include "flutter/common/graphics/persistent_cache.h"
#include "flutter/fml/logging.h"
#include "flutter/impeller/renderer/backend/metal/context_mtl.h"
#include "flutter/shell/common/context_options.h"
#import "flutter/shell/platform/darwin/common/framework/Headers/FlutterMacros.h"
#include "impeller/entity/mtl/entity_shaders.h"
#include "impeller/entity/mtl/framebuffer_blend_shaders.h"
#include "impeller/entity/mtl/modern_shaders.h"
Go to the source code of this file.
Functions | |
static FLUTTER_ASSERT_ARC std::shared_ptr< impeller::ContextMTL > | CreateImpellerContext (const std::shared_ptr< const fml::SyncSwitch > &is_gpu_disabled_sync_switch) |
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Definition at line 22 of file FlutterDarwinContextMetalImpeller.mm.