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point_conversions.h
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef UI_GFX_GEOMETRY_POINT_CONVERSIONS_H_
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#define UI_GFX_GEOMETRY_POINT_CONVERSIONS_H_
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#include "
point.h
"
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#include "
point_f.h
"
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namespace
gfx
{
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// Returns a Point with each component from the input PointF floored.
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GFX_EXPORT
Point
ToFlooredPoint
(
const
PointF& point);
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// Returns a Point with each component from the input PointF ceiled.
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GFX_EXPORT
Point
ToCeiledPoint
(
const
PointF& point);
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// Returns a Point with each component from the input PointF rounded.
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GFX_EXPORT
Point
ToRoundedPoint
(
const
PointF& point);
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}
// namespace gfx
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#endif
// UI_GFX_GEOMETRY_POINT_CONVERSIONS_H_
GFX_EXPORT
#define GFX_EXPORT
Definition:
gfx_export.h:26
gfx
Definition:
insets.cc:10
gfx::ToRoundedPoint
Point ToRoundedPoint(const PointF &point)
Definition:
point_conversions.cc:19
gfx::ToCeiledPoint
Point ToCeiledPoint(const PointF &point)
Definition:
point_conversions.cc:15
gfx::ToFlooredPoint
Point ToFlooredPoint(const PointF &point)
Definition:
point_conversions.cc:11
impeller::Point
TPoint< Scalar > Point
Definition:
point.h:322
point_f.h
point.h
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