Flutter Engine
The Flutter Engine
Public Member Functions | Static Public Member Functions | Friends | List of all members
impeller::AllocatorVK Class Referencefinal

#include <allocator_vk.h>

Inheritance diagram for impeller::AllocatorVK:
impeller::Allocator

Public Member Functions

 ~AllocatorVK () override
 
size_t DebugGetHeapUsage () const
 
- Public Member Functions inherited from impeller::Allocator
virtual ~Allocator ()
 
bool IsValid () const
 
std::shared_ptr< DeviceBufferCreateBuffer (const DeviceBufferDescriptor &desc)
 
std::shared_ptr< TextureCreateTexture (const TextureDescriptor &desc)
 
virtual uint16_t MinimumBytesPerRow (PixelFormat format) const
 Minimum value for row_bytes on a Texture. The row bytes parameter of that method must be aligned to this value. More...
 
std::shared_ptr< DeviceBufferCreateBufferWithCopy (const uint8_t *buffer, size_t length)
 
std::shared_ptr< DeviceBufferCreateBufferWithCopy (const fml::Mapping &mapping)
 
virtual ISize GetMaxTextureSizeSupported () const =0
 
virtual void DebugTraceMemoryStatistics () const
 Write debug memory usage information to the dart timeline in debug and profile modes. More...
 

Static Public Member Functions

static int32_t FindMemoryTypeIndex (uint32_t memory_type_bits_requirement, vk::PhysicalDeviceMemoryProperties &memory_properties)
 Select a matching memory type for the given [memory_type_bits_requirement], or -1 if none is found. More...
 
static vk::ImageUsageFlags ToVKImageUsageFlags (PixelFormat format, TextureUsageMask usage, StorageMode mode, bool supports_memoryless_textures)
 

Friends

class ContextVK
 

Additional Inherited Members

- Protected Member Functions inherited from impeller::Allocator
 Allocator ()
 
virtual std::shared_ptr< DeviceBufferOnCreateBuffer (const DeviceBufferDescriptor &desc)=0
 
virtual std::shared_ptr< TextureOnCreateTexture (const TextureDescriptor &desc)=0
 

Detailed Description

Definition at line 19 of file allocator_vk.h.

Constructor & Destructor Documentation

◆ ~AllocatorVK()

impeller::AllocatorVK::~AllocatorVK ( )
overridedefault

Member Function Documentation

◆ DebugGetHeapUsage()

size_t impeller::AllocatorVK::DebugGetHeapUsage ( ) const

Definition at line 512 of file allocator_vk.cc.

512 {
513 auto count = memory_properties_.memoryHeapCount;
514 std::vector<VmaBudget> budgets(count);
515 vmaGetHeapBudgets(allocator_.get(), budgets.data());
516 size_t total_usage = 0;
517 for (auto i = 0u; i < count; i++) {
518 const VmaBudget& budget = budgets[i];
519 total_usage += budget.usage;
520 }
521 // Convert bytes to MB.
522 total_usage *= 1e-6;
523 return total_usage;
524}
int count
Definition: FontMgrTest.cpp:50
const T & get() const
Definition: unique_object.h:87

◆ FindMemoryTypeIndex()

int32_t impeller::AllocatorVK::FindMemoryTypeIndex ( uint32_t  memory_type_bits_requirement,
vk::PhysicalDeviceMemoryProperties &  memory_properties 
)
static

Select a matching memory type for the given [memory_type_bits_requirement], or -1 if none is found.

This only returns memory types with deviceLocal allocations.

Definition at line 173 of file allocator_vk.cc.

175 {
176 int32_t type_index = -1;
177 vk::MemoryPropertyFlagBits required_properties =
178 vk::MemoryPropertyFlagBits::eDeviceLocal;
179
180 const uint32_t memory_count = memory_properties.memoryTypeCount;
181 for (uint32_t memory_index = 0; memory_index < memory_count; ++memory_index) {
182 const uint32_t memory_type_bits = (1 << memory_index);
183 const bool is_required_memory_type =
184 memory_type_bits_requirement & memory_type_bits;
185
186 const auto properties =
187 memory_properties.memoryTypes[memory_index].propertyFlags;
188 const bool has_required_properties =
189 (properties & required_properties) == required_properties;
190
191 if (is_required_memory_type && has_required_properties) {
192 return static_cast<int32_t>(memory_index);
193 }
194 }
195
196 return type_index;
197}

◆ ToVKImageUsageFlags()

vk::ImageUsageFlags impeller::AllocatorVK::ToVKImageUsageFlags ( PixelFormat  format,
TextureUsageMask  usage,
StorageMode  mode,
bool  supports_memoryless_textures 
)
static

Definition at line 199 of file allocator_vk.cc.

203 {
204 vk::ImageUsageFlags vk_usage;
205
206 switch (mode) {
209 break;
211 if (supports_memoryless_textures) {
212 vk_usage |= vk::ImageUsageFlagBits::eTransientAttachment;
213 }
214 break;
215 }
216
219 vk_usage |= vk::ImageUsageFlagBits::eDepthStencilAttachment;
220 } else {
221 vk_usage |= vk::ImageUsageFlagBits::eColorAttachment;
222 vk_usage |= vk::ImageUsageFlagBits::eInputAttachment;
223 }
224 }
225
227 vk_usage |= vk::ImageUsageFlagBits::eSampled;
228 }
229
231 vk_usage |= vk::ImageUsageFlagBits::eStorage;
232 }
233
235 // Add transfer usage flags to support blit passes only if image isn't
236 // device transient.
237 vk_usage |= vk::ImageUsageFlagBits::eTransferSrc |
238 vk::ImageUsageFlagBits::eTransferDst;
239 }
240
241 return vk_usage;
242}
uint32_t uint32_t * format
it will be possible to load the file into Perfetto s trace viewer disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive mode
Definition: switches.h:228
constexpr bool PixelFormatIsDepthStencil(PixelFormat format)
Definition: formats_vk.h:391
static void usage(char *argv0)

Friends And Related Function Documentation

◆ ContextVK

friend class ContextVK
friend

Definition at line 43 of file allocator_vk.h.


The documentation for this class was generated from the following files: